Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Scientist (Scholar). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Army (Army Support) with the new title Private. |
2 |
22 |
Advanced training in a specialist field |
2 |
23 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
23 |
Voluntarily left Army Support |
3 |
23 |
Became a Citizen (Worker). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Continued as Citizen (Worker). |
4 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
34 |
Dale Simmons learn something Dale Simmons should not have – a corporate secret, a political scandal – which Dale Simmons can profit from illegally. |
5 |
35 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
37 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Promoted to Citizen (Worker) rank 3. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
42 |
Dale Simmons is rewarded for Dale Simmons's diligence or cunning. |
7 |
43 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Failed to qualify for Scientist (Scholar). |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
49 |
Betrayed by a friend. One of Dale Simmons's Contacts or Allies betrays Dale Simmons, ending Dale Simmons's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Became a Merchant (Free Trader). |
10 |
51 |
A series of bad deals and decisions force Dale Simmons into bankruptcy. Dale Simmons salvages what Dale Simmons can. |
11 |
51 |
Failed to qualify for Physician (Scholar). |
11 |
51 |
Returned to Drifter (Wanderer). |
11 |
52 |
Attempted a risky adventure and was wildly successful. |
12 |
55 |
Continued as Drifter (Wanderer). |
12 |
58 |
Suffer from a life-threatening illness. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
60 |
Dale Simmons refused an offer of inducements to betray Dale Simmons's faith. Gain 5 enemies. |
13 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
Dale Simmons aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Retired. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
78 |
A new romantic starts. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
83 |
Moved to a new world. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |