Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Trapped behind enemy lines. |
1 |
22 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
26 |
A mission goes disastrously wrong due to Dan Desmond's commander’s error or incompetence, but Dan Desmond survive. |
2 |
26 |
Cover for the commander and gain an Ally. |
2 |
26 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
29 |
Dan Desmond is ordered to take part in a black ops mission that goes against Dan Desmond's conscience. Gain the lone survivor as an Enemy. |
4 |
29 |
Failed to qualify for Broker (Merchant). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Failed to qualify for Intelligence (Agent). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
35 |
Nearly killed. Owe 15,000 for medical bills. |
6 |
35 |
Failed to qualify for Journalist (Entertainer). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
38 |
Attempted a risky adventure and was wildly successful. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
41 |
Dan Desmond run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
44 |
Dan Desmond accepted an offer of inducements to betray Dan Desmond's faith. Gain 230,000 in cash. |
8 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
45 |
Failed to qualify for Merchant Academy. |
9 |
45 |
Submitted to the draft. |
9 |
45 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
47 |
Hard times caused by a lack of interstellar trade costs Dan Desmond's job. |
10 |
47 |
Returned to Drifter (Barbarian). |
10 |
49 |
Attacked by enemies and injured. |
10 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
49 |
Gain Enemy if Dan Desmond don't already have one. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Drifter (Barbarian). |
11 |
55 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
59 |
Dan Desmond aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Retired. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
84 |
A new romantic starts. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |