Dorsey Clark  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 90 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 3 (-1) 4 (-1)111134
Joyful
 
Skills
Broker 0
Carouse 1
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Flyer 0
Mechanic 0
Persuade 1
Pilot (Small Craft) 1
Recon 0
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Scout Courier 01
Scout Surveyor 02
Merchant Broker 03
Rogue Thief 01
Drifter Barbarian 02
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Sumner Holt Rival 2 2 4 1 Murrissi (M/19)
Vernice Teague Contact 3 2 0 5 Swanfeh (F/16)
Vernice Teague is a member of an organisation which holds a generally opposite view of the Traveller.
Loraine Robins Rival 1 1 0 0 Dynchia, Imperium (F/46)
Zettie Weakman Rival 1 1 0 2 Pirian (F/29)
Zettie Weakman belongs to an unusual cultural or religious group.
Felix Rutter Ally 2 0 3 2 Murrissi (M/46)
Felix Rutter is found or reported dead.
Hosea Borthwell Contact 0 1 1 4 Murrissi (M/10)
Robbie Boyd Contact 3 1 1 0 Murrissi (F/17)
Easter Ford Contact 3 1 6 2 Tapazmal (F/31)
Easter Ford is in desperate trouble and could use the character’s help.
Easter Ford gains in power and influence.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Dorsey Clark do not know what happened to Dorsey Clark. There is a gap in Dorsey Clark's memory.
2 19 Became a Scout (Courier).
2 21 When dealing with an alien race, Dorsey Clark botch an opportunity to gather extra intelligence about them.
2 21 Dorsey Clark inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3 23 Attempted to change assignments.
3 23 Switched to Scout (Surveyor) with previous rank.
3 24 Spend several years jumping from world to world in Dorsey Clark's scout ship.
4 27 Continued as Scout (Surveyor).
4 31 Nearly killed. Owe 15,000 for medical bills.
5 31 Became a Merchant (Broker).
5 35 Make an unexpected connection outside Dorsey Clark's normal circles. Gain a Contact.
6 35 Continued as Merchant (Broker).
6 38 A romantic relationship ends badly. Gain a Rival or Enemy.
7 39 Continued as Merchant (Broker).
7 43 Imperial trade restrictions force Dorsey Clark out of business.
8 43 Became a Rogue (Thief).
8 44 Injured. Fully recovered. Owe 2,500 for medical bills.
9 44 Switched to Drifter (Barbarian).
9 46 A romantic relationship ends badly. Gain a Rival or Enemy.
10 48 Aging Crisis. Owe 10,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Drifter (Barbarian).
10 51 Betrayed by a friend. One of Dorsey Clark's Contacts or Allies betrays Dorsey Clark, ending Dorsey Clark's career. That Contact or Ally becomes a Rival or Enemy.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Retired.
11 52 Good fortune.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 56 Moved to a new world.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 65 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 60,000 for medical bills.
15 69 Gained a contact.
16 71 Aging Crisis. Owe 40,000 for medical bills.
16 75 Birth or Death involving a family member or close friend.
17 75 Aging Crisis. Owe 60,000 for medical bills.
17 79 A romantic relationship ends badly. Gain a Rival or Enemy.
18 79 Aging Crisis. Owe 50,000 for medical bills.
18 81 Gained a contact.
19 83 Aging Crisis. Owe 50,000 for medical bills.
19 84 Gained a contact.
20 87 Aging Crisis. Owe 40,000 for medical bills.
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