Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Douglas Austin's business or ship thrives. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Risk Douglas Austin's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Victim of a crime |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A series of bad deals and decisions force Douglas Austin into bankruptcy. Douglas Austin salvages what Douglas Austin can. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Courier (Scout). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Explorer). |
6 |
39 |
Douglas Austin's ship is damaged, and Douglas Austin have to hitch-hike Douglas Austin's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 5 Contacts. Gain 3 Enemies. |
7 |
39 |
Became a Entertainer (Artist). |
7 |
40 |
Invited to take part in a controversial event or exhibition that injures Douglas Austin's social standing. |
7 |
43 |
Promoted to Entertainer (Artist) rank 1. |
8 |
43 |
Voluntarily left Artist |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
45 |
Douglas Austin do not know what happened to Douglas Austin. There is a gap in Douglas Austin's memory. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Douglas Austin accepted an offer of inducements to betray Douglas Austin's faith. Gain 700,000 in cash. |
9 |
49 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
49 |
Returned to Drifter (Barbarian). |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Drifter (Barbarian). |
11 |
54 |
Betrayed by a friend. One of Douglas Austin's Contacts or Allies betrays Douglas Austin, ending Douglas Austin's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
54 |
Retired. |
12 |
57 |
Birth or Death involving a family member or close friend. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
Encounter a Psionic institute. |
17 |
75 |
Tested for psionic powers |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |