Retired Junior Project Worker Felipe Archer  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 90 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 5 (-1)111365
ADHD, Lecherous, Cheerful
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Deception 0
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 2
Profession (Spacer/Belter) 1
Recon 0
Science (Physical Sciences/Jump Space Physics) 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Drifter Wanderer 01
Drifter Scavenger 35
Citizen Worker 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Sybil Archer Enemy 1 1 0 1 Vanejenese (F/19)
Relationship altered.
Salome Leaby Rival 0 1 1 1 Dynchia, Imperium (F/29)
Orval Manning Rival 1 1 0 4 Traltar (M/39)
Katrina Dickman Rival 0 1 2 3 Dynchia, Imperium (F/75)
Katrina Dickman gained power at the expense of a third party who now blames the character.
Dan Pierce Ally 2 0 3 0 Dynchia, Imperium (M/21)
Bertha Peck Ally 0 0 0 3 Darrian, Imperium (F/74)
Claud Cowen Ally 4 0 1 6 Zhodani, Imperium (M/48)
Raphael Watson Contact 2 6 0 1 Dynchia, Imperium (M/25)
Very bad falling out.
Hector Steeves Enemy 0 4 0 0 Dynchia, Imperium (M/40)
Hector Steeves is found or reported dead.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Go undercover to investigate an enemy.
1 20 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2 22 Voluntarily left Intelligence
2 22 Failed to qualify for Naval Academy (Military Academy).
2 22 Became a Drifter (Wanderer).
2 24 Nearly killed. Owe 17,500 for medical bills.
3 24 Failed to qualify for Surveyor (Scout).
3 24 Switched to Drifter (Scavenger).
3 25 Find valuable salvage.
4 28 Continued as Drifter (Scavenger).
4 32 Spend time with an alien race. Gain a contact.
4 32 Forced to continue current assignment.
4 32 Promoted to Drifter (Scavenger) rank 1.
5 32 Continued as Drifter (Scavenger).
5 36 Promoted to Drifter (Scavenger) rank 2.
6 36 Continued as Drifter (Scavenger).
6 40 Good fortune
6 40 Promoted to Drifter (Scavenger) rank 3.
7 40 Continued as Drifter (Scavenger).
7 43 Attacked by enemies that Felipe Archer easily defeat.
7 43 Gain Enemy if Felipe Archer don't already have one.
7 44 Forced to muster out.
8 44 Became a Citizen (Worker).
8 46 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
9 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 48 Felipe Archer come into conflict with a splinter group Felipe Archer's own religion which maintains Felipe Archer's version is the wrong one. Gain 3 Rivals.
10 48 Aging Crisis. Owe 40,000 for medical bills.
10 48 Retired at age 48.
10 48 Retired.
10 51 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 56 A new romantic starts. Gain an Ally.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 59 Good fortune.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 67 A romantic relationship ends badly. Gain a Rival or Enemy.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 70 Accused of a crime.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 75 A new romantic starts. Gain an Ally.
17 76 Aging Crisis. Owe 20,000 for medical bills.
17 79 A romantic relationship ends badly. Gain a Rival or Enemy.
18 80 Aging Crisis. Owe 30,000 for medical bills.
18 82 Gained a contact.
19 84 Aging Crisis. Owe 60,000 for medical bills.
19 85 Good fortune.
20 88 Aging Crisis. Owe 50,000 for medical bills.
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