Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Uncover a major conspiracy against Furman Lamb's employers. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Established a network of contacts. Gain 1 contacts. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Furman Lamb went above and beyond the call of duty. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Army Support (Army). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
38 |
Furman Lamb have no idea what happened to Furman Lamb – they found Furman Lamb's ship drifting on the fringes of friendly space. |
6 |
38 |
Became a Entertainer (Performer). |
6 |
42 |
Moved to a new world. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
43 |
Criticised a questionable political leader on Furman Lamb's homeworld, causing his downfall. Gain an Enemy |
7 |
43 |
Public opinion turns on Furman Lamb. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Retired. |
8 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
53 |
A new romantic starts. Gain an Ally. |
10 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
62 |
Moved to a new world. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
64 |
Gained a contact. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
70 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
73 |
Gained a contact. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
80 |
Moved to a new world. |
17 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |