Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Gerald Staff spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Gerald Staff's ship is damaged, and Gerald Staff have to hitch-hike Gerald Staff's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 5 Contacts. Gain 2 Enemies. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Citizen (Colonist). |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Gerald Staff gain experience in a technical field as a computer operator or surveyor. |
4 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
37 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
39 |
A notable academic consults with Gerald Staff about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
41 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
A notable academic consults with Gerald Staff about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
45 |
Continued as Believer (Mainstream Believer). |
8 |
49 |
Good fortune |
9 |
49 |
Continued as Believer (Mainstream Believer). |
9 |
53 |
Someone more charismatic but less devout than Gerald Staff has become Gerald Staff's superior. |
10 |
53 |
Continued as Believer (Mainstream Believer). |
10 |
55 |
Gerald Staff have been following false teachings! |
10 |
57 |
Forced to muster out. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Retired. |
11 |
59 |
Gained a contact. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
Moved to a new world. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
88 |
Good fortune. |
19 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |