Retired Director Gordon Paterson  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 90 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 5 (-1)111795
Stunned
 
Skills
Admin 1
Advocate 2
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 2
Athletics (Strength) 1
Carouse 2
Deception 1
Electronics (Computers) 1
Electronics (Sensors) 2
Engineer (J-drive) 1
Flyer (Wing) 1
Gun Combat (Energy) 1
Gunner (Turret) 1
Investigate 2
Language 0
Mechanic 2
Melee (Fencing) 1
Melee (Striking) 1
Navigation 2
Pilot 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 2nd class33
Navy Line/Crew Petty Officer, 1st class42
Agent Corporate Agent Director67
Retired 05
 
EducationGraduated
Naval Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Grover Ruth Ally 3 0 4 0 Iltharan (M/31)
Dixie Harper Ally 2 0 0 3 Urunishani (F/48)
Pierre Habborlain Ally 3 0 0 0 Vlazhdumecta (M/37)
Pierre Habborlain has negatively life-changing event.
Nanie Beckham Rival 1 1 2 0 Luriani (F/31)
Roman Peaton Enemy 0 4 5 5 Sylean (M/45)
Hilda Lynch Contact 3 0 4 0 Vlazhdumecta (F/76)
Rick Weston Contact 1 1 1 2 Murrissi (M/32)
Rick Weston gains in power.
Louise Roland Contact 2 2 3 0 Vlazhdumecta (M/45)
Simon Wright Contact 2 1 1 1 Vlazhdumecta (M/22)
Pleas Frazier Ally 5 0 0 2 Ziadd (M/18)
Nellie Jimenez Ally 2 1 1 4 Vlazhdumecta (F/61)
Relationship soured.
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 20 Made lifelong friends. Gain 3 Allies.
1 21 Dropped out of military academy.
2 21 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 22 Vessel participates in a notable military engagement.
2 25 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 25 Continued as Navy (Engineer/Gunner).
3 28 Gordon Paterson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 29 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 29 Continued as Navy (Engineer/Gunner).
4 31 Gordon Paterson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 33 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
5 33 Attempted to change assignments.
5 33 Switched to Navy (Line/Crew) with previous rank.
5 36 Gordon Paterson join a gambling circle on board.
5 37 Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class.
6 37 Continued as Navy (Line/Crew).
6 40 During a battle, defeat or victory depends on Gordon Paterson's actions. The ship suffers severe damage and Gordon Paterson is blamed for the disaster. Gordon Paterson is court - martialled and discharged.
7 40 Became a Agent (Corporate Agent).
7 43 Given specialist training in vehicles.
7 44 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
8 44 Continued as Agent (Corporate Agent).
8 45 Advanced training in a specialist field.
8 48 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
9 48 Continued as Agent (Corporate Agent).
9 49 Advanced training in a specialist field.
10 52 Aging Crisis. Owe 10,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Agent (Corporate Agent).
10 54 Rewarded for a successful mission.
10 56 Promoted to Agent (Corporate Agent) rank 3.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Continued as Agent (Corporate Agent).
11 60 Established a network of contacts. Gain 3 contacts.
11 60 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 60 Continued as Agent (Corporate Agent).
12 64 Rewarded for a successful mission.
12 64 Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 64 Continued as Agent (Corporate Agent).
13 65 Established a network of contacts. Gain 1 contacts.
13 68 Promoted to Agent (Corporate Agent) rank 6 with the new title Director.
13 68 Forced to muster out.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 68 Retired.
14 72 Moved to a new world.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 75 A new romantic starts. Gain an Ally.
16 76 Aging Crisis. Owe 30,000 for medical bills.
16 79 Moved to a new world.
17 80 Aging Crisis. Owe 20,000 for medical bills.
17 81 Moved to a new world.
18 84 Aging Crisis. Owe 60,000 for medical bills.
18 87 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 88 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙