Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
4 |
28 |
Became a Rogue (Thief). |
4 |
30 |
A police detective or rival criminal forces Hal Cowen to flee and vows to hunt Hal Cowen down. Gain an Enemy. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
34 |
Voluntarily left Holy Warrior |
6 |
34 |
Failed to qualify for Physician (Scholar). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
35 |
Hal Cowen went above and beyond the call of duty. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Established a network of contacts. Gain 2 contacts. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
44 |
Hal Cowen went above and beyond the call of duty. |
8 |
46 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
46 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Scarred. Fully recovered. |
10 |
48 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Hal Cowen is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Opponents of Hal Cowen's belief system ambush Hal Cowen. |
11 |
56 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
59 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Good fortune. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Lightly injured, no permanent damage. Fully recovered. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
A new romantic starts. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |