Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Harper McLusky retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
26 |
Harper McLusky refuse to secretly provide religious rites for a dying leader or noble, because they do not share Harper McLusky's faith. |
2 |
26 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
29 |
Harper McLusky is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
30 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
4 |
30 |
Continued as Believer (Holy Warrior). |
4 |
31 |
Harper McLusky come into conflict with a splinter group Harper McLusky's own religion which maintains Harper McLusky's version is the wrong one. Gain 3 Rivals. |
5 |
31 |
Became a Scout (Explorer). |
5 |
33 |
Perform an exemplary service for the scouts. |
5 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
37 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
37 |
Became a Rogue (Thief). |
7 |
38 |
Involved in a feud with a rival criminal organization. |
7 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Promoted to Rogue (Thief) rank 1. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Failed to qualify for Enforcer (Rogue). |
8 |
41 |
Continued as Rogue (Thief). |
8 |
44 |
Involved in a gambling ring. |
8 |
45 |
Promoted to Rogue (Thief) rank 2. |
9 |
45 |
Voluntarily left Thief |
9 |
45 |
Failed to qualify for Worker (Citizen). |
9 |
45 |
Became a Drifter (Wanderer). |
9 |
47 |
Offered job by a patron. Now owe him a favor. |
10 |
49 |
Became a Navy (Line/Crew) with the new title Crewman. |
10 |
50 |
Moved to a new world. |
11 |
53 |
Continued as Navy (Line/Crew). |
11 |
56 |
Vessel participates in a notable military engagement. |
11 |
57 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
12 |
57 |
Continued as Navy (Line/Crew). |
12 |
60 |
Vessel participates in a diplomatic mission. |
12 |
61 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
13 |
61 |
Continued as Navy (Line/Crew). |
13 |
63 |
Commanding officer takes an interest in Harper McLusky's career. |
13 |
65 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Retired at age 65. |
14 |
65 |
Voluntarily left Line/Crew |
14 |
65 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
67 |
Harper McLusky accepted an offer of inducements to betray Harper McLusky's faith. Gain 1,220,000 in cash. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Retired. |
15 |
70 |
Good fortune. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
86 |
Moved to a new world. |
20 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |