Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Political upheaval strikes Hector Graves's homeworld, and Hector Graves is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
A revolution, attack or other unusual event throws Hector Graves's life into chaos, forcing Hector Graves to leave the planet. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
28 |
Established a network of contacts. Gain 2 contacts. |
3 |
29 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
30 |
Advanced training in a specialist field. |
4 |
33 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
36 |
An investigation takes on a dangerous turn. |
5 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
37 |
Promoted to Agent (Intelligence) rank 3. |
6 |
37 |
Voluntarily left Intelligence |
6 |
37 |
Returned to Citizen (Corporate). |
6 |
41 |
Hector Graves learn something Hector Graves should not have – a corporate secret, a political scandal – which Hector Graves can profit from illegally. |
6 |
41 |
Gain a criminal contact. |
7 |
41 |
Continued as Citizen (Corporate). |
7 |
45 |
Hector Graves learn something Hector Graves should not have – a corporate secret, a political scandal – which Hector Graves can profit from illegally. |
7 |
45 |
Gain a criminal contact. |
7 |
45 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
45 |
Continued as Citizen (Corporate). |
8 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
49 |
Became a Drifter (Wanderer). |
9 |
52 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
10 |
52 |
Failed to qualify for Surveyor (Scout). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Marine (Marine Support) with the new title Marine. |
10 |
55 |
A mission goes wrong and Hector Graves is stranded behind enemy lines. Ejected from the service. |
11 |
55 |
Returned to Drifter (Wanderer). |
11 |
58 |
Suffer from a life-threatening illness. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Retired. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Victim of a crime. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Victim of a crime. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
90 |
A new romantic starts. Gain an Ally. |
20 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |