Retired 1st Officer Ian Foale  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 90 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 5 (-1)111575
Linear
 
Skills
Astrogation 1
Athletics (Endurance) 1
Broker 2
Carouse 0
Deception 0
Drive 0
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Explosives 1
Gambler 1
Gun Combat (Energy) 2
Language (Oynprith (Droyne)) 1
Leadership 1
Mechanic 3
Medic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 1
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Rogue Thief 23
Scout Explorer Scout12
Merchant Merchant Marine 1st Officer57
Believer Holy Warrior Combat Leader22
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Len McGhee Contact 1 2 2 2 Florian (M/23)
Annie Broderib Contact 3 1 0 2 Florian (F/64)
Annie Broderib fell on hard times.
Sophronia Burns Contact 2 2 5 1 Urunishani (F/68)
Sophronia Burns gains in power and influence.
 
Term Age History
1 18 Became a Rogue (Thief).
1 20 Ian Foale spend months in the dangerous criminal underworld.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Continued as Rogue (Thief).
2 25 Arrested and charged.
2 25 Hired a lawyer to beat the charges.
2 26 Promoted to Rogue (Thief) rank 2.
3 26 Continued as Rogue (Thief).
3 28 Betrayed by a friend. One of Ian Foale's Contacts or Allies betrays Ian Foale, ending Ian Foale's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Became a Scout (Explorer).
4 31 Ian Foale's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
4 32 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 32 Continued as Scout (Explorer).
5 36 Scarred. Fully recovered. Owe 5,000 for medical bills.
6 36 Failed to qualify for Performer (Entertainer).
6 36 Submitted to the draft.
6 36 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 Ian Foale's business or ship thrives.
6 40 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 40 Continued as Merchant (Merchant Marine).
7 42 Risk Ian Foale's fortune on a possibility lucrative deal and win.
8 44 Continued as Merchant (Merchant Marine).
8 47 Embroiled in legal trouble.
8 48 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 48 Continued as Merchant (Merchant Marine).
9 51 A good deal ensures Ian Foale is living the high life for a few years.
9 52 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 52 Continued as Merchant (Merchant Marine).
10 54 A good deal ensures Ian Foale is living the high life for a few years.
10 56 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Merchant (Merchant Marine).
11 60 Good fortune
11 60 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Continued as Merchant (Merchant Marine).
12 62 Make an unexpected connection outside Ian Foale's normal circles. Gain a Contact.
12 64 Forced to muster out.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 64 Became a Believer (Holy Warrior) with the new title Hopeful.
13 67 Ian Foale refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ian Foale's faith.
13 68 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 68 Aging Crisis. Owe 40,000 for medical bills.
14 68 Continued as Believer (Holy Warrior).
14 70 Ian Foale refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ian Foale's faith.
14 72 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
15 72 Aging Crisis. Owe 30,000 for medical bills.
15 72 Voluntarily left Holy Warrior
15 72 Retired.
15 73 A romantic relationship ends badly. Gain a Rival or Enemy.
16 76 Aging Crisis. Owe 50,000 for medical bills.
16 80 Betrayal. Convert an Ally into a Rival or Enemy.
17 80 Aging Crisis. Owe 30,000 for medical bills.
17 82 Gained a contact.
18 84 Aging Crisis. Owe 10,000 for medical bills.
18 86 Betrayal. Convert an Ally into a Rival or Enemy.
19 88 Aging Crisis. Owe 40,000 for medical bills.
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