Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
21 |
Failed to qualify for Artist (Entertainer). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Embroiled in legal trouble. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Voluntarily left Merchant Marine |
4 |
29 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
31 |
Jesse Alardice spend months in the dangerous criminal underworld. |
4 |
33 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
33 |
Continued as Rogue (Pirate). |
5 |
37 |
Involved in the planning of an impressive heist. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Switched to Merchant (Free Trader). |
6 |
38 |
Jesse Alardice's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
A notable academic consults with Jesse Alardice about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Jesse Alardice is caught in the periphery of a scandal. |
8 |
46 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Jesse Alardice faith is shaken. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
Jesse Alardice is caught in the periphery of a scandal. |
10 |
52 |
Demoted to Believer (Missionary/Humanitarian) rank -2. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Opponents of Jesse Alardice's belief system ambush Jesse Alardice. |
11 |
56 |
Nearly killed. Owe 35,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Lightly injured, no permanent damage. Fully recovered. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
86 |
A new romantic starts. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |