Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
A job goes wrong, forcing Jimmie Lambert to flee off-planet. |
4 |
28 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
32 |
Continued as Noble (Dilettante). |
5 |
35 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
5 |
36 |
Promoted to Noble (Dilettante) rank 1. |
6 |
36 |
Continued as Noble (Dilettante). |
6 |
40 |
Become deeply involved in politics on Jimmie Lambert's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
40 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
7 |
40 |
Continued as Noble (Dilettante). |
7 |
42 |
Jimmie Lambert make an alliance with a powerful and charismatic noble, who becomes an Ally. |
7 |
44 |
Promoted to Noble (Dilettante) rank 3. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Switched to Noble (Diplomat) with the new title 1st Secretary and previous rank. |
8 |
47 |
Become deeply involved in politics on Jimmie Lambert's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
48 |
Promoted to Noble (Diplomat) rank 4 with the new title Counsellor. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Returned to Noble (Dilettante). |
9 |
51 |
Join a conspiracy of nobles that were caught. |
9 |
51 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
52 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
10 |
52 |
Continued as Noble (Dilettante). |
10 |
56 |
Jimmie Lambert manipulate and charm Jimmie Lambert's way through high society. Gain a Rival and an Ally. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Failed to qualify for Colonist (Citizen). |
11 |
56 |
Became a Drifter (Barbarian). |
11 |
57 |
Jimmie Lambert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Victim of a crime. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
Moved to a new world. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
Birth or Death involving a family member or close friend. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
89 |
Good fortune. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |