Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Entertainer (Artist). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
Win a prestigious prize. |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
Expose or are involved in a scandal of some sort. |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
34 |
Attempted a risky adventure and was sent to prison. |
6 |
36 |
Became a Prisoner (Inmate). |
6 |
37 |
Special Duty. |
6 |
40 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
40 |
Paroled from prison. |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
42 |
Betrayed by a friend. One of Junius Fabble's Contacts or Allies betrays Junius Fabble, ending Junius Fabble's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Broker (Merchant). |
8 |
42 |
Returned to Drifter (Barbarian). |
8 |
45 |
Spend time with an alien race. Gain a contact. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Entered Merchant Academy with the Business curriculum. |
9 |
47 |
Become leader in social movement. |
9 |
47 |
Gain an Ally and an Enemy. |
9 |
50 |
Graduated. |
10 |
50 |
Became a Merchant (Broker). |
10 |
50 |
Promoted to Merchant (Broker) rank 1. |
10 |
54 |
Embroiled in legal trouble. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
55 |
Risk Junius Fabble's fortune on a possibility lucrative deal and win. |
11 |
58 |
Promoted to Merchant (Broker) rank 2. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Continued as Merchant (Broker). |
12 |
61 |
Make an unexpected connection outside Junius Fabble's normal circles. Gain a Contact. |
12 |
62 |
Forced to continue current assignment. |
12 |
62 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Continued as Merchant (Broker). |
13 |
65 |
Given advanced training in a specialist field |
13 |
66 |
Promoted to Merchant (Broker) rank 4. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Continued as Merchant (Broker). |
14 |
68 |
Risk Junius Fabble's fortune on a possibility lucrative deal and win. |
14 |
70 |
Promoted to Merchant (Broker) rank 5. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Continued as Merchant (Broker). |
15 |
73 |
Make an unexpected connection outside Junius Fabble's normal circles. Gain a Contact. |
15 |
74 |
Promoted to Merchant (Broker) rank 6. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Voluntarily left Broker |
16 |
74 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
16 |
77 |
Junius Fabble is chosen to represent Junius Fabble's faith in a vid show or other highly public forum. |
16 |
78 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Voluntarily left Mainstream Believer |
17 |
78 |
Retired. |
17 |
82 |
Accused of a crime. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Birth or Death involving a family member or close friend. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 50,000 for medical bills. |