Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Cheated in some fashion, advancing Junius Hotty's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
27 |
Gain an Enemy |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Win a prestigious prize for Junius Hotty's work. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
36 |
Advanced training in a specialist field. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Failed to qualify for Scientist (Scholar). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
8 |
43 |
Became a Citizen (Colonist). |
8 |
45 |
Hard times caused by a lack of interstellar trade costs Junius Hotty Junius Hotty's job. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Junius Hotty secretly provide religious rites for a dying leader or noble, although they do not share Junius Hotty's faith. Gain an Ally in the family and a Rival who disagrees with Junius Hotty's choice. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Voluntarily left Missionary/Humanitarian |
10 |
49 |
Retired. |
10 |
51 |
Moved to a new world. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Good fortune. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Contact with Government. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
86 |
Moved to a new world. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |