Retired Senior Crewman Lance Grain  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 90 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 3 (-1)111933
Demonic
 
Skills
Animals 0
Carouse 0
Electronics (Computers) 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Leadership 1
Mechanic 1
Melee 0
Persuade 1
Profession (Sports/Racquet Sports) 1
Profession (Worker/Religion) 1
Profession (Hostile Environment/Underwater) 1
Science (Robotic Sciences) 0
Seafarer 0
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Merchant Merchant Marine Senior Crewman12
Believer Missionary/Humanitarian Project Worker12
Drifter Scavenger 11
Drifter Wanderer 02
Merchant Free Trader 12
Believer Mainstream Believer Lay Person03
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Eve Price Ally 3 0 1 1 Tapazmal (F/25)
Eve Price is missing under suspicious circumstances.
Gene Ford Rival 1 0 2 1 Tapazmal (M/29)
Dewey Lobb Ally 4 0 0 4 Tapazmal (F/42)
 
Term Age History
1 18 Failed to qualify for Worker (Citizen).
1 18 Became a Drifter (Barbarian).
1 19 Lance Grain do not know what happened to Lance Grain. There is a gap in Lance Grain's memory.
2 19 Failed to qualify for Journalist (Entertainer).
2 19 Submitted to the draft.
2 19 Became a Merchant (Merchant Marine) with the new title Crewman.
2 20 A new romantic starts. Gain an Ally.
2 23 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 23 Voluntarily left Merchant Marine
3 23 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 24 Lance Grain retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 27 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 27 Continued as Believer (Missionary/Humanitarian).
4 29 Gained a contact.
5 31 Voluntarily left Missionary/Humanitarian
5 31 Failed to qualify for Artist (Entertainer).
5 31 Switched to Drifter (Scavenger).
5 32 Drafted into Merchant Marine
5 35 Promoted to Drifter (Scavenger) rank 1.
6 35 Returned to Merchant (Merchant Marine).
6 38 Imperial trade restrictions force Lance Grain out of business.
7 38 Failed to qualify for Merchant Academy.
7 38 Switched to Drifter (Wanderer).
7 42 Lance Grain do not know what happened to Lance Grain. There is a gap in Lance Grain's memory.
8 42 Failed to qualify for Merchant Academy.
8 42 Continued as Drifter (Wanderer).
8 43 Birth or Death involving a family member or close friend.
9 46 Voluntarily left Wanderer
9 46 Switched to Merchant (Free Trader).
9 48 Lance Grain's business or ship thrives.
9 50 Promoted to Merchant (Free Trader) rank 1.
10 50 Continued as Merchant (Free Trader).
10 51 Lightly injured, no permanent damage. Fully recovered.
11 51 Aging Crisis. Owe 10,000 for medical bills.
11 51 Retired at age 51.
11 51 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 55 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
12 55 Aging Crisis. Owe 40,000 for medical bills.
12 55 Continued as Believer (Mainstream Believer).
12 59 Someone more charismatic but less devout than Lance Grain has become Lance Grain's superior.
13 59 Aging Crisis. Owe 60,000 for medical bills.
13 59 Continued as Believer (Mainstream Believer).
13 61 Opponents of Lance Grain's belief system ambush Lance Grain.
13 61 Nearly killed. Owe 35,000 for medical bills.
13 63 Forced to muster out.
14 63 Aging Crisis. Owe 40,000 for medical bills.
14 63 Retired.
14 65 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 70 Find Ancient Technology.
16 71 Aging Crisis. Owe 20,000 for medical bills.
16 72 Birth or Death involving a family member or close friend.
17 75 Aging Crisis. Owe 10,000 for medical bills.
17 77 A new romantic starts. Gain an Ally.
18 79 Aging Crisis. Owe 20,000 for medical bills.
18 83 Moved to a new world.
19 83 Aging Crisis. Owe 40,000 for medical bills.
19 84 Good fortune.
20 87 Aging Crisis. Owe 10,000 for medical bills.
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