Retired 4th Officer Laura Desmond  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 90 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 1 (-2)111651
Thankless, Mannerly
 
Skills
Admin 0
Animals 0
Art (Presentation/Write) 1
Broker 0
Carouse 0
Deception 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Engineer (Power) 1
Gambler 2
Investigate 0
Jack-of-All-Trades 2
Mechanic 1
Persuade 1
Pilot (Capital Ships) 2
Recon 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 14
Merchant Merchant Marine 4th Officer25
Agent Law Enforcement Rookie01
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Elwin Hart Enemy 0 4 1 0 Kargol (M/35)
Lorraine Bilton Contact 2 1 1 3 Kargol (F/44)
Ike Brewer Contact 1 1 0 0 Kargol (M/43)
Ransom Thompkins Contact 1 2 1 2 Trexen (M/11)
Isham Head Ally 5 0 0 3 Solomani, Imperium (M/69)
Isham Head loses some of their power base.
Relationship altered.
Isham Head has had an unexpected run of good fortune lately.
Malcolm Phillips Ally 4 1 0 2 Ziadd (M/17)
Malcolm Phillips was ruined by misfortune caused by the character.
Terry Larson Contact 0 1 1 1 Kargol (F/48)
Terry Larson's influence is diminished.
Laura Diaz Contact 1 1 0 3 Kedepu (F/79)
Belle McDonaugh Contact 0 1 2 0 Vlazhdumecta (F/45)
Belle McDonaugh is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 20 One of Laura Desmond's pieces of art is stolen, and the investigation brings Laura Desmond into the criminal underworld.
2 22 Continued as Entertainer (Artist).
2 25 A romantic relationship ends badly. Gain a Rival or Enemy.
3 26 Continued as Entertainer (Artist).
3 28 Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
3 30 Promoted to Entertainer (Artist) rank 1.
4 30 Continued as Entertainer (Artist).
4 31 Expose or are involved in a scandal of some sort.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 32 Risk Laura Desmond's fortune on a possibility lucrative deal and win.
6 35 Continued as Merchant (Merchant Marine).
6 39 Risk Laura Desmond's fortune on a possibility lucrative deal and win.
6 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 39 Continued as Merchant (Merchant Marine).
7 43 Nearly killed. Fully recovered. Owe 7,500 for medical bills.
8 43 Continued as Merchant (Merchant Marine).
8 46 Make an unexpected connection outside Laura Desmond's normal circles. Gain a Contact.
8 47 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 47 Continued as Merchant (Merchant Marine).
9 48 A series of bad deals and decisions force Laura Desmond into bankruptcy. Laura Desmond salvages what Laura Desmond can.
10 48 Became a Agent (Law Enforcement) with the new title Rookie.
10 51 Nearly killed. Fully recovered. Owe 17,500 for medical bills.
11 51 Aging Crisis. Owe 30,000 for medical bills.
11 51 Retired at age 51.
11 51 Retired.
11 54 Moved to a new world.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 59 Accused of a crime.
13 59 Aging Crisis. Owe 60,000 for medical bills.
13 62 A new romantic starts. Gain an Ally.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 65 Birth or Death involving a family member or close friend.
15 67 Aging Crisis. Owe 60,000 for medical bills.
15 69 A new romantic starts. Gain an Ally.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 75 Moved to a new world.
17 75 Aging Crisis. Owe 30,000 for medical bills.
17 77 Gained a contact.
18 79 Aging Crisis. Owe 40,000 for medical bills.
18 83 Gained a contact.
19 83 Aging Crisis. Owe 20,000 for medical bills.
19 85 Gained a contact.
20 87 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙