Retired Scout Mack Bates  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 90 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 5 (-1)111645
Affable, Receding hairline, Hot headed
 
Skills
Art (Presentation) 0
Astrogation 0
Athletics 0
Deception 0
Drive 0
Electronics (Sensors) 1
Gun Combat (Energy) 1
Mechanic 1
Pilot 0
Recon 0
Science (Social Sciences/Philosophy) 1
Stealth 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Scout Explorer Scout13
Drifter Scavenger 03
Merchant Free Trader 02
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Ernst Middlemiss Ally 4 0 0 0 Zaris (M/69)
Ernst Middlemiss is out of contact doing something interesting but not suspicious.
Fleta Ford Ally 4 0 4 1 Zaris (F/26)
Fleta Ford’s relationships have begun to affect the character.
Melba Stanway Ally 3 0 1 0 Halka (F/22)
Loretta Ames Ally 1 0 3 0 Zaris (F/29)
Dean Hand Ally 2 0 2 1 Urunishani (M/35)
Dean Hand gained power at the expense of a third party who now blames the character.
Derrick Donoughoe Contact 2 0 1 2 Zaris (M/52)
Mittie Thorebourne Contact 1 2 3 4 Zaris (F/36)
Winston Barry Enemy 0 2 0 1 Vanejenese (M/59)
Winston Barry was ruined by misfortune caused by the character.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 21 Became a Scout (Explorer).
2 22 Perform an exemplary service for the scouts.
3 25 Continued as Scout (Explorer).
3 29 Spend several years jumping from world to world in Mack Bates's scout ship.
3 29 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 29 Continued as Scout (Explorer).
4 32 Injured. Fully recovered. Owe 2,500 for medical bills.
5 32 Failed to qualify for Scientist (Scholar).
5 32 Switched to Drifter (Scavenger).
5 36 Suffer from a life-threatening illness.
6 36 Continued as Drifter (Scavenger).
6 38 Mack Bates do not know what happened to Mack Bates. There is a gap in Mack Bates's memory.
7 38 Failed to qualify for Journalist (Entertainer).
7 38 Continued as Drifter (Scavenger).
7 41 Attacked by enemies and injured.
7 41 Injured.
7 41 Gain Enemy if Mack Bates don't already have one.
7 42 Forced to muster out.
8 42 Became a Merchant (Free Trader).
8 44 Given advanced training in a specialist field
9 46 Aging Crisis. Owe 10,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Merchant (Free Trader).
9 49 A series of bad deals and decisions force Mack Bates into bankruptcy. Mack Bates salvages what Mack Bates can.
10 49 Aging Crisis. Owe 30,000 for medical bills.
10 49 Retired.
10 50 A new romantic starts. Gain an Ally.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 57 A new romantic starts. Gain an Ally.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 60 Good fortune.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 65 A new romantic starts. Gain an Ally.
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 69 Aging Crisis. Owe 20,000 for medical bills.
15 72 Birth or Death involving a family member or close friend.
16 73 Aging Crisis. Owe 10,000 for medical bills.
16 77 A new romantic starts. Gain an Ally.
17 77 Aging Crisis. Owe 30,000 for medical bills.
17 79 Betrayal. Convert an Ally into a Rival or Enemy.
18 81 Aging Crisis. Owe 30,000 for medical bills.
18 84 Moved to a new world.
19 85 Aging Crisis. Owe 20,000 for medical bills.
19 88 Gained a contact.
20 89 Aging Crisis. Owe 50,000 for medical bills.
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