Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Perform an exemplary service for the scouts. |
3 |
25 |
Continued as Scout (Explorer). |
3 |
29 |
Spend several years jumping from world to world in Mack Bates's scout ship. |
3 |
29 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
38 |
Mack Bates do not know what happened to Mack Bates. There is a gap in Mack Bates's memory. |
7 |
38 |
Failed to qualify for Journalist (Entertainer). |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Injured. |
7 |
41 |
Gain Enemy if Mack Bates don't already have one. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Became a Merchant (Free Trader). |
8 |
44 |
Given advanced training in a specialist field |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Merchant (Free Trader). |
9 |
49 |
A series of bad deals and decisions force Mack Bates into bankruptcy. Mack Bates salvages what Mack Bates can. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Birth or Death involving a family member or close friend. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Moved to a new world. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
88 |
Gained a contact. |
20 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |