Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Marion Oneil survey an alien world. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Perform an exemplary service for the scouts. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
37 |
When dealing with an alien race, Marion Oneil botch an opportunity to gather extra intelligence about them. |
5 |
37 |
Psychologically damaged by Marion Oneil's time in the scouts. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Marion Oneil's ship is damaged, and Marion Oneil have to hitch-hike Marion Oneil's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 2 Contacts. Gain 1 Enemies. |
7 |
39 |
Failed to qualify for Thief (Rogue). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
Encounter a Psionic institute. |
8 |
41 |
Tested for psionic powers |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Marion Oneil refused an offer of inducements to betray Marion Oneil's faith. Gain 3 enemies. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
Marion Oneil accepted an offer of inducements to betray Marion Oneil's faith. Gain 490,000 in cash. |
10 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
52 |
Switched to Drifter (Scavenger). |
11 |
55 |
Spend time with an alien race. Gain a contact. |
12 |
56 |
Continued as Drifter (Scavenger). |
12 |
60 |
Promoted to Drifter (Scavenger) rank 1. |
13 |
60 |
Continued as Drifter (Scavenger). |
13 |
62 |
Marion Oneil run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Retired at age 62. |
14 |
62 |
Retired. |
14 |
64 |
Victim of a crime. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
Accused of a crime. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |