Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Matt Archer come into conflict with a splinter group Matt Archer's own religion which maintains Matt Archer's version is the wrong one. Gain 1 Rivals. |
2 |
20 |
Failed to qualify for Star Marine (Marine). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Attacked by enemies and injured. |
2 |
21 |
Lost eye or limb. Owe 2,500 for medical bills. |
2 |
21 |
Gain Enemy if Matt Archer don't already have one. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
4 |
26 |
Became a Scholar (Field Researcher). |
4 |
30 |
Entangled in a bureaucratic or legal morass that distracts Matt Archer from Matt Archer's work. |
4 |
30 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
30 |
Continued as Scholar (Field Researcher). |
5 |
31 |
Make a breakthrough in Matt Archer's field. |
5 |
34 |
Promoted to Scholar (Field Researcher) rank 2. |
6 |
34 |
Continued as Scholar (Field Researcher). |
6 |
37 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Scholar (Field Researcher) rank 3. |
7 |
38 |
Continued as Scholar (Field Researcher). |
7 |
41 |
A disaster leaves several injured, and others blame Matt Archer, forcing Matt Archer to leave Matt Archer's career. Gain a Rival. |
7 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
41 |
Failed to qualify for Journalist (Entertainer). |
8 |
41 |
Returned to Drifter (Scavenger). |
8 |
42 |
Drafted into Cavalry |
8 |
45 |
Forced to muster out. |
9 |
45 |
Became a Army (Cavalry) with the new title Private. |
9 |
47 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Returned to Believer (Holy Warrior). |
10 |
50 |
Matt Archer faith is shaken. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Continued as Believer (Holy Warrior). |
11 |
55 |
Matt Archer secretly provide religious rites for a dying leader or noble, although they do not share Matt Archer's faith. Gain an Ally in the family and a Rival who disagrees with Matt Archer's choice. |
11 |
55 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Continued as Believer (Holy Warrior). |
12 |
57 |
Matt Archer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Retired. |
13 |
61 |
Birth or Death involving a family member or close friend. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
88 |
Moved to a new world. |
21 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |