Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
21 |
Dropped out of the merchant academy. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
25 |
Promoted to Entertainer (Artist) rank 1. |
3 |
25 |
Continued as Entertainer (Artist). |
3 |
28 |
Refused to criticise a questionable political leader on Merl Morales's homeworld. |
3 |
29 |
Promoted to Entertainer (Artist) rank 2. |
4 |
29 |
Continued as Entertainer (Artist). |
4 |
31 |
Criticised a questionable political leader on Merl Morales's homeworld, causing his downfall. Gain an Enemy |
4 |
33 |
Promoted to Entertainer (Artist) rank 3. |
5 |
33 |
Continued as Entertainer (Artist). |
5 |
36 |
Lost eye or limb. Fully recovered. |
6 |
36 |
Failed to qualify for Pirate (Rogue). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
6 |
37 |
Gain Enemy if Merl Morales don't already have one. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
41 |
Attempted a risky adventure and was injured. |
7 |
41 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
46 |
Merl Morales run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
49 |
Merl Morales's work ends up coming home with Merl Morales, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
49 |
Switched to Drifter (Wanderer). |
10 |
50 |
Scarred. Owe 5,000 for medical bills. |
11 |
50 |
Became a Scholar (Scientist). |
11 |
52 |
Nearly killed. Owe 40,000 for medical bills. |
12 |
52 |
Returned to Drifter (Wanderer). |
12 |
56 |
Promoted to Drifter (Wanderer) rank 1. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
Retired at age 56. |
13 |
56 |
Continued as Drifter (Wanderer). |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Continued as Drifter (Wanderer). |
14 |
64 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
64 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
67 |
Merl Morales aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
67 |
Retired. |
16 |
70 |
Gained a contact. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
Contact with Government. |
18 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
77 |
Victim of a crime. |
19 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
80 |
Moved to a new world. |
20 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |