Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
25 |
Failed to qualify for Merchant Academy. |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Explorer). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Courier (Scout). |
4 |
29 |
Continued as Scout (Explorer). |
4 |
33 |
Serve as the courier for an important message from the Imperium. |
4 |
33 |
Promoted to Scout (Explorer) rank 2. |
5 |
33 |
Voluntarily left Explorer |
5 |
33 |
Became a Scholar (Scientist). |
5 |
37 |
Refuse to join a cheat in some fashion. |
6 |
37 |
Voluntarily left Scientist |
6 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
39 |
Norris Lee is sent to a new community or parish to preach The Word among the poor. |
7 |
41 |
Continued as Believer (Mainstream Believer). |
7 |
45 |
Norris Lee accepted an offer of inducements to betray Norris Lee's faith. Gain 440,000 in cash. |
7 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
45 |
Failed to qualify for Free Trader (Merchant). |
8 |
45 |
Became a Drifter (Barbarian). |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
50 |
Betrayed by a friend. One of Norris Lee's Contacts or Allies betrays Norris Lee, ending Norris Lee's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Norris Lee have been following false teachings! |
11 |
51 |
Failed to qualify for Merchant Academy. |
11 |
51 |
Switched to Drifter (Wanderer). |
11 |
52 |
Betrayed by a friend. One of Norris Lee's Contacts or Allies betrays Norris Lee, ending Norris Lee's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
52 |
Returned to Believer (Mainstream Believer). |
12 |
56 |
Norris Lee accepted an offer of inducements to betray Norris Lee's faith. Gain 100,000 in cash. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Retired at age 56. |
13 |
56 |
Retired. |
13 |
60 |
Victim of a crime. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Accused of a crime. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Birth or Death involving a family member or close friend. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
A new romantic starts. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
79 |
A new romantic starts. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
81 |
Gained a contact. |
20 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |