Term |
Age |
History |
---|
1 |
12 |
Entered Military Academy(Naval Academy) |
1 |
15 |
Made lifelong friends. Gain 3 Allies. |
1 |
16 |
Graduated. |
2 |
16 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
17 |
Vessel participates in a notable military engagement. |
2 |
20 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
20 |
Continued as Navy (Engineer/Gunner). |
3 |
23 |
A new romantic starts. Gain an Ally. |
4 |
24 |
Continued as Navy (Engineer/Gunner). |
4 |
28 |
Odell Shelton foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
28 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
28 |
Continued as Navy (Engineer/Gunner). |
5 |
32 |
Advanced training in a specialist field. |
5 |
32 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
6 |
32 |
Continued as Navy (Engineer/Gunner). |
6 |
33 |
Gained a contact. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Became a Dolphin Military (Sea Patrol) with the new title Private. |
7 |
40 |
A brutal amphibious warfare campaign forces Odell Shelton to spend as much time fighting out of water as in. |
8 |
40 |
Continued as Dolphin Military (Sea Patrol). |
8 |
44 |
Odell Shelton is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
9 |
44 |
Attempted to change assignments. |
9 |
44 |
Switched to Dolphin Military (Guardian) with previous rank. |
9 |
46 |
Receive special training in underwater mine disposal. |
10 |
48 |
Continued as Dolphin Military (Guardian). |
10 |
52 |
Receive special training in underwater mine disposal. |
11 |
52 |
Continued as Dolphin Military (Guardian). |
11 |
53 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
12 |
53 |
Became a Dolphin Civilian (Liaison). |
12 |
55 |
Odell Shelton succeed at a dangerous mission to rescue people in a sinking vessel or underwater city. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Continued as Dolphin Civilian (Liaison). |
13 |
58 |
Odell Shelton have a chance to travel offworld on business and spend a long time in space. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Continued as Dolphin Civilian (Liaison). |
14 |
65 |
Odell Shelton's companions are attacked by fierce sea creatures! Odell Shelton flee gain one of the survivors as an Enemy. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Continued as Dolphin Civilian (Liaison). |
15 |
69 |
Spend an extensive period living out of water among humans. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
Continued as Dolphin Civilian (Liaison). |
16 |
73 |
Rivalries between another race and Dolphins over Odell Shelton's world’s ocean resources lead to conflict. Odell Shelton succeed through violence. |
16 |
73 |
Promoted to Dolphin Civilian (Liaison) rank 1. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
73 |
Continued as Dolphin Civilian (Liaison). |
17 |
76 |
Odell Shelton's companions are attacked by fierce sea creatures! Odell Shelton stay and fight, getting injured in the process. |
17 |
76 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
17 |
77 |
Forced to muster out. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
77 |
Retired. |
18 |
80 |
Moved to a new world. |
19 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
87 |
A new romantic starts. Gain an Ally. |
21 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |