Retired Project Worker Park Skidd  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 90 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 1 (-2)111761
Gives up easily, Noisy
 
Skills
Advocate 1
Art (Performing) 0
Athletics (Dexterity) 0
Broker 0
Carouse 3
Deception 1
Drive 0
Electronics 0
Investigate 0
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Language (Vilani (1st Imperium)) 1
Leadership 2
Medic 0
Melee (Unarmed) 0
Persuade 1
Pilot (Spacecraft) 1
Profession (Colonist/Farming) 1
Steward 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 13
Citizen Corporate 12
Agent Law Enforcement Rookie01
Entertainer Performer 24
Drifter Wanderer 01
Believer Missionary/Humanitarian Project Worker12
Retired 06
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Rita McLean Contact 2 1 0 1 Suerrat (F/17)
Hazle Harper Contact 2 1 0 0 Sylean (F/61)
Hazle Harper is diminished in both power and influence.
James Mulvahil Enemy 0 2 2 1 Ne Kraeda ren Kelva (M/36)
Marguerite Fitzsimons Contact 0 0 4 4 Suerrat (F/61)
Marguerite Fitzsimons is a questionable figure such as a criminal, pirate or disgraced noble.
Drucilla George Contact 1 1 3 1 Suerrat (F/77)
Laelyijae Hayaeyae Contact 2 0 2 1 Ael Yael (M/63)
Laelyijae Hayaeyae is in desperate trouble and could use the character’s help.
Melanie Mckinney Enemy 0 3 1 1 Suerrat (F/23)
Melanie Mckinney gains in influence.
Mildred Ford Ally 3 0 1 1 Tezcat (F/50)
Ekhtil Ilrariys Iyeakheaoikh Ally 4 0 1 0 Aslan (M/44)
Relationship becomes more intense.
Relationship altered.
Dixie Sanders Ally 3 0 1 1 Zaris (F/62)
Brooks King Ally 2 0 0 1 Suerrat (M/39)
 
Term Age History
1 18 Entered the school of hard knocks.
1 19 Spent the college years partying.
1 22 Failed in the school of hard knocks.
2 22 Became a Merchant (Free Trader).
2 25 Make an unexpected connection outside Park Skidd's normal circles. Gain a Contact.
2 26 Promoted to Merchant (Free Trader) rank 1.
3 26 Continued as Merchant (Free Trader).
3 28 Make an unexpected connection outside Park Skidd's normal circles. Gain a Contact.
4 30 Continued as Merchant (Free Trader).
4 33 Scarred. Fully recovered. Owe 2,500 for medical bills.
5 33 Became a Citizen (Corporate).
5 36 Park Skidd's business expands, Park Skidd's corporation grows, or the colony thrives.
5 37 Promoted to Citizen (Corporate) rank 1.
6 37 Continued as Citizen (Corporate).
6 39 A revolution, attack or other unusual event throws Park Skidd's life into chaos, forcing Park Skidd to leave the planet.
7 39 Failed to qualify for Performer (Entertainer).
7 39 Submitted to the draft.
7 39 Became a Agent (Law Enforcement) with the new title Rookie.
7 41 Refused a deal with criminal or other figure under investigation. Gain an Enemy
8 41 Became a Entertainer (Performer).
8 43 Find Ancient Technology.
8 45 Promoted to Entertainer (Performer) rank 1.
9 45 Continued as Entertainer (Performer).
9 46 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
9 49 Promoted to Entertainer (Performer) rank 2.
10 49 Continued as Entertainer (Performer).
10 51 Works is especially well received and popular, making Park Skidd a minor celebrity
11 53 Continued as Entertainer (Performer).
11 56 Public opinion turns on Park Skidd.
12 56 Failed to qualify for Corporate (Citizen).
12 56 Became a Drifter (Wanderer).
12 58 Betrayed by a friend. One of Park Skidd's Contacts or Allies betrays Park Skidd, ending Park Skidd's career. That Contact or Ally becomes a Rival or Enemy.
13 58 Aging Crisis. Owe 30,000 for medical bills.
13 58 Retired at age 58.
13 58 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 59 Park Skidd retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 62 Forced to continue current assignment.
13 62 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 62 Aging Crisis. Owe 60,000 for medical bills.
14 62 Continued as Believer (Missionary/Humanitarian).
14 63 Park Skidd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
15 63 Aging Crisis. Owe 40,000 for medical bills.
15 63 Retired.
15 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 67 Aging Crisis. Owe 10,000 for medical bills.
16 68 A new romantic starts. Gain an Ally.
17 71 Aging Crisis. Owe 30,000 for medical bills.
17 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 75 Aging Crisis. Owe 40,000 for medical bills.
18 78 A new romantic starts. Gain an Ally.
19 79 Aging Crisis. Owe 10,000 for medical bills.
19 83 Good fortune.
20 83 Aging Crisis. Owe 50,000 for medical bills.
20 85 Victim of a crime.
21 87 Aging Crisis. Owe 40,000 for medical bills.
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