Retired 2nd Officer Price Elliott  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 90 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 4 (-1) 5 (-1)111345
Prosaic, Selective, Modest
 
Skills
Athletics (Endurance) 1
Carouse 0
Diplomat 0
Drive (Walker) 1
Electronics (Computers) 2
Electronics (Sensors) 1
Gun Combat (Slug) 1
Gunner 0
Language (Gvegh (Vargr)) 1
Language (Oynprith (Droyne)) 1
Mechanic 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 2
Steward 1
Streetwise 2
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class24
Drifter Wanderer 24
Merchant Merchant Marine 2nd Officer46
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Herminia Perry Enemy 0 2 3 2 Zhodani, Imperium (F/89)
Herminia Perry belongs to an uncommon alien species.
Quincy Blakely Contact 0 1 2 5 Tapazmal (M/31)
Gregorio Delagney Contact 2 1 1 2 Geonee (M/33)
Lonie Hansen Rival 1 0 1 1 Cafadan (M/23)
Alonzo Ray Rival 1 2 2 2 Sydite (M/25)
Relationship becomes more moderate.
Brandon Burns Rival 1 2 3 0 Tapazmal (M/40)
Brandon Burns is actually an organisation such as a political movement or modest sized business.
Dicie Peaton Contact 1 1 0 0 Tapazmal (F/67)
Dicie Peaton belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Refuse to abuse Price Elliott's position for profit.
1 22 Attempt at commissioned failed.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 23 Price Elliott foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 26 Continued as Navy (Engineer/Gunner).
3 30 Birth or Death involving a family member or close friend.
3 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 30 Continued as Navy (Engineer/Gunner).
4 31 Vessel participates in a notable military engagement.
4 34 Forced to muster out.
5 34 Became a Drifter (Wanderer).
5 35 Amnesia.
6 38 Continued as Drifter (Wanderer).
6 41 Attempted a risky adventure and was sent to prison.
6 42 Forced to continue current assignment.
6 42 Promoted to Drifter (Wanderer) rank 1.
7 42 Continued as Drifter (Wanderer).
7 46 Offered job by a patron. Now owe him a favor.
8 46 Failed to qualify for Diplomat (Noble).
8 46 Continued as Drifter (Wanderer).
8 50 Drafted into Merchant Marine
8 50 Promoted to Drifter (Wanderer) rank 2.
9 50 Became a Merchant (Merchant Marine) with the new title Crewman.
9 53 Given advanced training in a specialist field
9 54 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 54 Continued as Merchant (Merchant Marine).
10 55 A good deal ensures Price Elliott is living the high life for a few years.
10 58 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Merchant (Merchant Marine).
11 61 Make an unexpected connection outside Price Elliott's normal circles. Gain a Contact.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 62 Continued as Merchant (Merchant Marine).
12 66 Price Elliott's business or ship thrives.
12 66 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Continued as Merchant (Merchant Marine).
13 69 Embroiled in legal trouble.
13 70 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 70 Continued as Merchant (Merchant Marine).
14 73 Make an unexpected connection outside Price Elliott's normal circles. Gain a Contact.
14 74 Forced to muster out.
15 74 Aging Crisis. Owe 60,000 for medical bills.
15 74 Became a Believer (Holy Warrior) with the new title Hopeful.
15 77 Price Elliott come into conflict with a splinter group Price Elliott's own religion which maintains Price Elliott's version is the wrong one. Gain 2 Rivals.
16 77 Aging Crisis. Owe 10,000 for medical bills.
16 77 Retired.
16 81 Betrayal. Convert an Ally into a Rival or Enemy.
17 81 Aging Crisis. Owe 30,000 for medical bills.
17 84 Gained a contact.
18 85 Aging Crisis. Owe 60,000 for medical bills.
18 88 Betrayal. Convert an Ally into a Rival or Enemy.
19 89 Aging Crisis. Owe 50,000 for medical bills.
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