Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
33 |
Became a Entertainer (Artist). |
5 |
37 |
Expose or are involved in a scandal of some sort. |
6 |
37 |
Became a Scholar (Field Researcher). |
6 |
40 |
A disaster leaves several injured, and others blame Rex Larson, forcing Rex Larson to leave Rex Larson's career. Gain a Rival. |
6 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Failed to qualify for Broker (Merchant). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
44 |
Betrayed by a friend. One of Rex Larson's Contacts or Allies betrays Rex Larson, ending Rex Larson's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
Rex Larson secretly provide religious rites for a dying leader or noble, although they do not share Rex Larson's faith. Gain an Ally in the family and a Rival who disagrees with Rex Larson's choice. |
8 |
48 |
Forced to continue current assignment. |
8 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
48 |
Continued as Believer (Holy Warrior). |
9 |
51 |
Rex Larson is chosen to represent Rex Larson's faith in a vid show or other highly public forum. |
9 |
52 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
10 |
52 |
Continued as Believer (Holy Warrior). |
10 |
53 |
Rex Larson come into conflict with a splinter group Rex Larson's own religion which maintains Rex Larson's version is the wrong one. Gain 2 Rivals. |
11 |
53 |
Switched to Drifter (Wanderer). |
11 |
56 |
Attempted a risky adventure and was wildly successful. |
11 |
57 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Drifter (Wanderer). |
12 |
59 |
Rex Larson do not know what happened to Rex Larson. There is a gap in Rex Larson's memory. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
60 |
Rex Larson is sent to a new community or parish to preach The Word among the poor. |
13 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
Rex Larson is chosen to represent Rex Larson's faith in a vid show or other highly public forum. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
Rex Larson accepted an offer of inducements to betray Rex Larson's faith. Gain 360,000 in cash. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Retired. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
86 |
Gained a contact. |
20 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |