Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
22 |
Failed to qualify for Free Trader (Merchant). |
3 |
22 |
Continued as Drifter (Barbarian). |
3 |
25 |
Find Ancient Technology. |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
30 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
30 |
Switched to Agent (Intelligence). |
5 |
34 |
Established a network of contacts. Gain 2 contacts. |
5 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
34 |
Continued as Agent (Intelligence). |
6 |
38 |
Go undercover to investigate an enemy. |
6 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
38 |
Continued as Agent (Intelligence). |
7 |
40 |
Shelby Curtis's work ends up coming home with Shelby Curtis, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
40 |
Became a Rogue (Enforcer). |
8 |
44 |
Arrested |
9 |
44 |
Became a Prisoner (Fixer). |
9 |
45 |
Persecuted by a prison gang. |
10 |
48 |
Switched to Prisoner (Inmate) with previous rank. |
10 |
49 |
Parole hearing. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Prisoner (Inmate). |
11 |
56 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Returned to Prisoner (Fixer). |
12 |
57 |
Accused of assaulting a prison guard. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Continued as Prisoner (Fixer). |
13 |
63 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Continued as Prisoner (Fixer). |
14 |
66 |
Persecuted by a prison gang. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Continued as Prisoner (Fixer). |
15 |
69 |
A guard takes a dislike to Shelby Curtis. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Returned to Prisoner (Inmate). |
16 |
74 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Continued as Prisoner (Inmate). |
17 |
78 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
80 |
Returned to Prisoner (Fixer). |
18 |
82 |
Beaten by a prison gang. |
18 |
82 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
84 |
Continued as Prisoner (Fixer). |
19 |
87 |
A guard takes a dislike to Shelby Curtis. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |