Retired Scout Stanley Medina  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 90 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 1 (-2)111521
Always has a furrowed brow, Petty
 
Skills
Art (Presentation) 0
Astrogation 0
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Melee (Unarmed) 2
Pilot (Small Craft) 2
Profession (Freeloader) 0
Recon 1
Science (Social Sciences) 0
Stealth 2
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Marine Ground Assault Lance Corporal12
Rogue Thief 11
Scout Surveyor Scout23
Drifter Wanderer 12
Believer Missionary/Humanitarian Project Worker11
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Evert Ming Enemy 0 3 1 3 Sylean (M/14)
Dalton Drogace Ally 2 0 2 2 Sylean (M/29)
Craig Morales Ally 1 0 1 1 Traltar (M/82)
Craig Morales gained power at the expense of a third party who now blames the character.
Beverly Carbey Ally 2 0 0 4 Sylean (F/18)
Beverly Carbey gains in influence.
Granville Eade Ally 4 0 0 0 Azhanti (M/28)
Hallie Aubert Ally 4 0 6 0 Sylean (M/30)
Hallie Aubert has had an unexpected run of good fortune lately.
Uenglaen Kaversfoer Eghzkhuedhe Ally 3 0 3 0 Vargr, Imperium (F/77)
Noble Bailey Enemy 0 1 2 1 Sylean (M/77)
Noble Bailey gains in power.
 
Term Age History
1 18 Failed to qualify for Enforcer (Rogue).
1 18 Became a Drifter (Scavenger).
1 22 Stanley Medina do not know what happened to Stanley Medina. There is a gap in Stanley Medina's memory.
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 24 On the front lines of a planetary assault and occupation.
2 26 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
3 26 Continued as Marine (Ground Assault).
3 28 A mission goes wrong and Stanley Medina is stranded behind enemy lines. Ejected from the service.
4 28 Became a Rogue (Thief).
4 30 Involved in a gambling ring.
4 32 Promoted to Rogue (Thief) rank 1.
5 32 Voluntarily left Thief
5 32 Became a Scout (Surveyor).
5 36 Perform an exemplary service for the scouts.
5 36 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 36 Continued as Scout (Surveyor).
6 40 When dealing with an alien race, Stanley Medina botch an opportunity to gather extra intelligence about them.
6 40 Severely injured. Owe 10,000 for medical bills.
6 40 Promoted to Scout (Surveyor) rank 2.
7 40 Continued as Scout (Surveyor).
7 43 Stanley Medina's scout ship is one of the first on the scene to rescue the survivors of a disaster but Stanley Medina fail to help. Gain an Enemy.
7 43 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 44 Forced to muster out.
8 44 Returned to Drifter (Scavenger).
8 45 Suffer from a life-threatening illness.
9 45 Failed to qualify for Merchant Marine (Merchant).
9 45 Switched to Drifter (Wanderer).
9 49 Promoted to Drifter (Wanderer) rank 1.
10 49 Continued as Drifter (Wanderer).
10 50 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 50 Aging Crisis. Owe 10,000 for medical bills.
11 50 Retired at age 50.
11 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 52 Moved to a new world.
11 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 54 Aging Crisis. Owe 10,000 for medical bills.
12 54 Voluntarily left Missionary/Humanitarian
12 54 Retired.
12 58 A new romantic starts. Gain an Ally.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 62 Aging Crisis. Owe 10,000 for medical bills.
14 63 Moved to a new world.
15 66 Aging Crisis. Owe 50,000 for medical bills.
15 67 Good fortune.
16 70 Aging Crisis. Owe 20,000 for medical bills.
16 73 A new romantic starts. Gain an Ally.
17 74 Aging Crisis. Owe 30,000 for medical bills.
17 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 78 Aging Crisis. Owe 10,000 for medical bills.
18 80 A new romantic starts. Gain an Ally.
19 82 Aging Crisis. Owe 20,000 for medical bills.
19 85 A new romantic starts. Gain an Ally.
20 86 Aging Crisis. Owe 10,000 for medical bills.
20 88 Betrayal. Convert an Ally into a Rival or Enemy.
21 90 Aging Crisis. Owe 40,000 for medical bills.
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