Retired Lieutenant Walker Clements  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 90 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 4 (-1)111634
Despicable, Goofy, Quarrelsome
 
Skills
Athletics 0
Carouse 1
Drive 0
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 2
Mechanic 2
Medic 1
Melee (Blade) 1
Persuade 2
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant2 / 02
Navy Engineer/Gunner Lieutenant3 / 02
Drifter Scavenger 01
Army Infantry Private01
Believer Missionary/Humanitarian Team Leader24
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Elizebeth Coghill Enemy 0 3 1 1 Suerrat (F/23)
Alfredo Rodriquez Ally 3 0 1 0 Thaggeshi (M/18)
Laverne Shapter Rival 1 2 0 0 Dynchia (F/43)
Laverne Shapter's influence is diminished.
Monroe Howe Enemy 0 3 1 3 Halka (M/18)
John Carbey Enemy 0 2 1 0 Dynchia (M/19)
John Carbey is in prison or otherwise trapped somewhere.
Henry Crawford Enemy 6 3 0 1 Dynchia (M/35)
reconciliation.
Sebastian Stanley Enemy 0 1 1 3 Halka (M/60)
Paula Barnes Ally 4 0 0 3 Ne Kraeda ren Kelva (F/31)
Paula Barnes fell on hard times.
Rosina Kerran Ally 2 0 1 1 Cafadan (F/20)
Laverne Harrison Contact 4 1 5 2 Dynchia (F/30)
Laverne Harrison gained influence with the character’s assistance.
Laverne Harrison is in desperate trouble and could use the character’s help.
Forgiveness.
Earnest Powlett Ally 5 0 2 1 Ayansh'i (M/10)
 
Term Age History
1 18 Failed to qualify for Broker (Merchant).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Walker Clements foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Commissioned in Navy (Line/Crew) with the new title Ensign.
1 22 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Line/Crew).
2 26 Vessel participates in a diplomatic mission.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Engineer/Gunner) with previous rank.
3 29 Display heroism in battle, saving the whole ship.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
4 30 Continued as Navy (Engineer/Gunner).
4 34 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 34 Failed to qualify for Worker (Citizen).
5 34 Became a Drifter (Scavenger).
5 38 Drafted into Infantry
6 38 Became a Army (Infantry) with the new title Private.
6 40 Nearly killed. Fully recovered. Owe 6,250 for medical bills.
7 40 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 44 Walker Clements is chosen to represent Walker Clements's faith in a vid show or other highly public forum.
7 44 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 44 Continued as Believer (Missionary/Humanitarian).
8 46 Walker Clements secretly provide religious rites for a dying leader or noble, although they do not share Walker Clements's faith. Gain an Ally in the family and a Rival who disagrees with Walker Clements's choice.
9 48 Continued as Believer (Missionary/Humanitarian).
9 52 Walker Clements refused an offer of inducements to betray Walker Clements's faith. Gain 4 enemies.
10 52 Aging Crisis. Owe 50,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Believer (Missionary/Humanitarian).
10 55 Walker Clements faith enjoys an explosion of popularity largely thanks to Walker Clements's efforts.
10 55 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 56 Forced to muster out.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Retired.
11 58 A new romantic starts. Gain an Ally.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 63 Birth or Death involving a family member or close friend.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 67 A new romantic starts. Gain an Ally.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 71 Gained a contact.
15 72 Aging Crisis. Owe 20,000 for medical bills.
15 75 Betrayal. Convert an Ally into a Rival or Enemy.
16 76 Aging Crisis. Owe 30,000 for medical bills.
16 79 A new romantic starts. Gain an Ally.
17 80 Aging Crisis. Owe 20,000 for medical bills.
17 84 Good fortune.
18 84 Aging Crisis. Owe 20,000 for medical bills.
18 88 Victim of a crime.
19 88 Aging Crisis. Owe 30,000 for medical bills.
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