Retired First Claw Walker Hand  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 90 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0)111137
Beautiful
 
Skills
Animals 0
Athletics 0
Drive 0
Engineer (Life Support) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Investigate 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Melee (Bludgeon) 1
Melee (Striking) 1
Pilot 0
Recon 1
Science (Robotic Sciences/Cybernetics) 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Agent Law Enforcement Sergeant24
Soulhunter Soulhunter Support First Claw33
Drifter Scavenger 12
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Laya Yalae Enemy 0 2 1 0 Ael Yael (M/70)
Laya Yalae has life-changing event that creates new responsibilities.
Terrance Paul Contact 3 1 1 1 Humaniti (M/30)
Cornelia Schmidt Contact 3 2 0 3 Tezcat (F/25)
Tressa Remmington Contact 3 1 1 1 Swanfeh (F/33)
Heber Payne Enemy 0 2 2 4 Tezcat (M/17)
Rosalee Adams Enemy 0 3 0 2 Tezcat (F/21)
Rosalee Adams's influence is diminished.
Hayes Thorebourne Contact 2 1 0 0 Kedepu (M/35)
Hayes Thorebourne's influence is diminished.
Hermon Allen Ally 3 0 0 1 Tezcat (M/77)
Elliott Gregory Contact 1 1 1 1 Tezcat (M/21)
Elliott Gregory is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Hard times caused by a lack of interstellar trade costs Walker Hand Walker Hand's job.
2 20 Became a Agent (Law Enforcement) with the new title Rookie.
2 22 An investigation takes on a dangerous turn.
2 22 Refused a deal with criminal or other figure under investigation. Gain an Enemy
2 24 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 24 Continued as Agent (Law Enforcement).
3 26 Established a network of contacts. Gain 3 contacts.
4 28 Continued as Agent (Law Enforcement).
4 29 Go undercover to investigate an enemy.
4 29 A job goes wrong, forcing Walker Hand to flee off-planet.
4 32 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
5 32 Continued as Agent (Law Enforcement).
5 33 Hard times caused by a lack of interstellar trade costs Walker Hand's job.
6 33 Failed to qualify for Pirate (Rogue).
6 33 Submitted to the draft.
6 33 Became a Soulhunter (Soulhunter Support) with the new title Least Claw.
6 37 Foiled an attempted crime onboard Walker Hand's ship or in Walker Hand's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy
6 37 Promoted to Soulhunter (Soulhunter Support) rank 1 with the new title Third Claw.
7 37 Continued as Soulhunter (Soulhunter Support).
7 39 Assigned a black ops mission.
7 41 Promoted to Soulhunter (Soulhunter Support) rank 2 with the new title Second Claw.
8 41 Attempted to change assignments.
8 41 Failed to qualify for Commando (Soulhunter).
8 41 Continued as Soulhunter (Soulhunter Support).
8 44 Given a special assignment or duty on board Walker Hand's ship.
8 45 Promoted to Soulhunter (Soulhunter Support) rank 3 with the new title First Claw.
9 45 Voluntarily left Soulhunter Support
9 45 Failed to qualify for Courier (Scout).
9 45 Became a Drifter (Scavenger).
9 48 Attacked by enemies that Walker Hand easily defeat.
9 48 Gain Enemy if Walker Hand don't already have one.
9 49 Promoted to Drifter (Scavenger) rank 1.
10 49 Aging Crisis. Owe 10,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Drifter (Scavenger).
10 52 Lost eye or limb. Owe 5,000 for medical bills.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Retired.
11 53 Gained a contact.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 58 A new romantic starts. Gain an Ally.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 63 Good fortune.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 68 A romantic relationship ends badly. Gain a Rival or Enemy.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 72 Betrayal. Convert an Ally into a Rival or Enemy.
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 76 Moved to a new world.
17 76 Aging Crisis. Owe 50,000 for medical bills.
17 78 Accused of a crime.
18 80 Aging Crisis. Owe 20,000 for medical bills.
18 83 Gained a contact.
19 84 Aging Crisis. Owe 30,000 for medical bills.
19 87 Good fortune.
20 88 Aging Crisis. Owe 30,000 for medical bills.
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