Retired Craftsman Wash White  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 90 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 6 (0)111986
Toned arms, Fuddy Duddy, Bratty
 
Skills
Advocate 2
Athletics (Dexterity) 1
Deception 2
Drive (Hovercraft) 1
Electronics (Computers) 1
Engineer (Power) 1
Flyer (Ornithopter) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Investigate 2
Language (Vilani (1st Imperium)) 1
Mechanic 1
Profession (Worker/Biologicals) 1
Profession (Spacer/Crewmember) 1
Profession (Worker/Polymers) 1
Profession (Hostile Environment/Underwater) 1
Science (Social Sciences/Archaeology) 1
Science (Physical Sciences/Physics) 1
Seafarer 0
Steward 1
Streetwise 2
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman46
Scholar Field Researcher 01
Scholar Scientist 11
Scout Explorer 01
Agent Corporate Agent Field Agent35
Believer Mainstream Believer Lay Person01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
June Egerton Contact 3 1 1 5 Kargol (F/27)
Elena Bent Rival 6 0 1 0 Murrissi (F/46)
Elena Bent is out of contact doing something interesting but not suspicious.
reconciliation.
Elena Bent belongs to an unusual cultural or religious group.
Elwin Barnett Enemy 0 3 2 0 Kargol (M/70)
Huldah Green Contact 1 1 1 0 Kargol (F/39)
Virgil Ross Contact 2 0 1 2 Happrhani (M/48)
Relationship becomes more moderate. Ally becomes a contact.
Virgil Ross gains in influence.
 
Term Age History
1 18 Became a Citizen (Worker).
1 19 Wash White's business expands, Wash White's corporation grows, or the colony thrives.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 26 Wash White befriend a superior in the corporation or the colony.
2 26 Promoted to Citizen (Worker) rank 2 with the new title Technician.
3 26 Continued as Citizen (Worker).
3 29 Wash White's business expands, Wash White's corporation grows, or the colony thrives.
3 30 Promoted to Citizen (Worker) rank 3.
4 30 Continued as Citizen (Worker).
4 32 Wash White learn something Wash White should not have – a corporate secret, a political scandal – which Wash White can profit from illegally.
4 32 Gain a criminal contact.
4 34 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
5 34 Continued as Citizen (Worker).
5 38 Advanced training in a specialist field.
6 38 Continued as Citizen (Worker).
6 41 Advanced training in a specialist field.
6 42 Forced to muster out.
7 42 Became a Scholar (Field Researcher).
7 43 Advanced training in a specialist field.
8 46 Attempted to change assignments.
8 46 Switched to Scholar (Scientist) with previous rank.
8 48 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 50 Promoted to Scholar (Scientist) rank 1.
9 50 Voluntarily left Scientist
9 50 Became a Scout (Explorer).
9 54 Psychologically damaged by Wash White's time in the scouts.
10 54 Became a Agent (Corporate Agent).
10 58 Rewarded for a successful mission.
10 58 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
11 58 Continued as Agent (Corporate Agent).
11 59 An investigation takes on a dangerous turn.
12 62 Aging Crisis. Owe 30,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Agent (Corporate Agent).
12 65 Wash White went above and beyond the call of duty.
12 66 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
13 66 Aging Crisis. Owe 40,000 for medical bills.
13 66 Continued as Agent (Corporate Agent).
13 69 Given specialist training in vehicles.
13 70 Promoted to Agent (Corporate Agent) rank 3.
14 70 Aging Crisis. Owe 50,000 for medical bills.
14 70 Continued as Agent (Corporate Agent).
14 74 Go undercover to investigate an enemy.
14 71 Advanced training in a specialist field.
14 74 Forced to muster out.
15 74 Aging Crisis. Owe 60,000 for medical bills.
15 74 Became a Believer (Mainstream Believer) with the new title Lay Person.
15 77 Wash White accepted an offer of inducements to betray Wash White's faith. Gain 1,130,000 in cash.
16 78 Aging Crisis. Owe 20,000 for medical bills.
16 78 Retired.
16 81 Gained a contact.
17 82 Aging Crisis. Owe 40,000 for medical bills.
17 85 Moved to a new world.
18 86 Aging Crisis. Owe 10,000 for medical bills.
18 88 A new romantic starts. Gain an Ally.
19 90 Aging Crisis. Owe 10,000 for medical bills.
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