Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Make an unexpected connection outside Wendell Price's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Wendell Price's business or ship thrives. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
A series of bad deals and decisions force Wendell Price into bankruptcy. Wendell Price salvages what Wendell Price can. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Survived a risky adventure but gained nothing. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Wendell Price do not know what happened to Wendell Price. There is a gap in Wendell Price's memory. |
8 |
44 |
Failed to qualify for Physician (Scholar). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
48 |
Wendell Price foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
48 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
9 |
48 |
Continued as Navy (Engineer/Gunner). |
9 |
52 |
Refuse to abuse Wendell Price's position for profit. |
9 |
52 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
10 |
52 |
Continued as Navy (Engineer/Gunner). |
10 |
53 |
Advanced training in a specialist field. |
10 |
56 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
11 |
56 |
Continued as Navy (Engineer/Gunner). |
11 |
58 |
Wendell Price join a gambling circle on board. |
11 |
60 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Navy (Engineer/Gunner). |
12 |
63 |
During a battle, defeat or victory depends on Wendell Price's actions. Wendell Price actions lead to an honorabe discharge. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
67 |
Opponents of Wendell Price's belief system ambush Wendell Price. |
13 |
67 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Retired. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
86 |
Birth or Death involving a family member or close friend. |
19 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |