Retired Wastrel Wilber Donoughoe  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Cafadan 90 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 2 (-2) 6 (0)5 (-1)111226
Low Confidence
 
Skills
Admin 0
Advocate 0
Animals 0
Astrogation 0
Carouse 1
Gambler 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language 0
Mechanic 0
Melee (Grapple) 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Freeloader) 0
Stealth 0
Steward 1
Streetwise 1
Telepathy 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 22
Merchant Merchant Marine Crewman02
Drifter Barbarian 01
Drifter Wanderer 02
Noble Dilettante Wastrel13
Believer Holy Warrior Hopeful01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Sam Mcdonalid Contact 0 1 0 1 Cafadan (M/74)
Andre Newman Enemy 0 2 4 2 Dynchia (M/47)
Andre Newman is particularly unusual, such as an artificial intelligence or very alien being.
Cordelia Wallace Rival 1 3 4 1 Cafadan (F/82)
Frank Peterson Ally 4 0 0 1 Lancian (M/12)
Ellen Wade Rival 2 2 5 3 Kargol (F/21)
Clyde Habborlain Ally 5 0 0 1 Dynchia, Imperium (M/20)
Clyde Habborlain fell on hard times.
Gina Powlett Ally 5 0 1 0 Cafadan (F/19)
Laverne McLachlan Ally 4 0 1 3 Ronnin (F/56)
Laverne McLachlan is missing under suspicious circumstances.
Amelia Torres Contact 2 1 0 0 Cafadan (F/59)
Kirby Matthews Ally 3 0 5 1 Cafadan (M/30)
Kirby Matthews belongs to an unusual cultural or religious group.
Lee Fisher Ally 2 0 2 1 Cafadan (M/31)
Lee Fisher gained power at the expense of a third party who now blames the character.
Regina Mcabe Enemy 0 3 3 0 Cafadan (F/27)
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Became a Drifter (Scavenger).
1 22 Amnesia.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 26 Encounter a Psionic institute.
2 26 Tested for psionic powers
2 26 Promoted to Drifter (Scavenger) rank 2.
3 26 Voluntarily left Scavenger
3 26 Failed to qualify for Journalist (Entertainer).
3 26 Submitted to the draft.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 30 A good deal ensures Wilber Donoughoe is living the high life for a few years.
4 30 Continued as Merchant (Merchant Marine).
4 32 Make an unexpected connection outside Wilber Donoughoe's normal circles. Gain a Contact.
5 34 Voluntarily left Merchant Marine
5 34 Failed to qualify for Explorer (Scout).
5 34 Switched to Drifter (Barbarian).
5 35 Wilber Donoughoe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 35 Failed to qualify for Merchant Marine (Merchant).
6 35 Switched to Drifter (Wanderer).
6 38 Attacked by enemies that Wilber Donoughoe easily defeat.
6 38 Gain Enemy if Wilber Donoughoe don't already have one.
7 39 Continued as Drifter (Wanderer).
7 43 Wilber Donoughoe do not know what happened to Wilber Donoughoe. There is a gap in Wilber Donoughoe's memory.
8 43 Became a Noble (Dilettante) with the new title Wastrel.
8 44 Wilber Donoughoe reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Wilber Donoughoe sponge off Wilber Donoughoe's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
8 47 Forced to continue current assignment.
8 47 Promoted to Noble (Dilettante) rank 1.
9 47 Continued as Noble (Dilettante).
9 50 Wilber Donoughoe manipulate and charm Wilber Donoughoe's way through high society. Gain a Rival and an Ally.
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Noble (Dilettante).
10 54 Wilber Donoughoe manipulate and charm Wilber Donoughoe's way through high society. Gain a Rival and an Ally.
10 55 Forced to muster out.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Became a Believer (Holy Warrior) with the new title Hopeful.
11 56 Wilber Donoughoe have been following false teachings!
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Retired.
12 59 A new romantic starts. Gain an Ally.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 62 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 68 Moved to a new world.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 72 Gained a contact.
16 72 Aging Crisis. Owe 60,000 for medical bills.
16 73 A new romantic starts. Gain an Ally.
17 76 Aging Crisis. Owe 20,000 for medical bills.
17 78 Betrayal. Convert an Ally into a Rival or Enemy.
18 80 Aging Crisis. Owe 40,000 for medical bills.
18 82 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 84 Aging Crisis. Owe 30,000 for medical bills.
19 88 A romantic relationship ends badly. Gain a Rival or Enemy.
20 88 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙