Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Invited to take part in a controversial event or exhibition that improves Wilber Edwards's social standing. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
Works is especially well received and popular, making Wilber Edwards a minor celebrity |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
28 |
One of Wilber Edwards's pieces of art is stolen, and the investigation brings Wilber Edwards into the criminal underworld. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Wilber Edwards run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Failed to qualify for Journalist (Entertainer). |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
40 |
Suffer from a life-threatening illness. |
7 |
40 |
Became a Merchant (Free Trader). |
7 |
42 |
A series of bad deals and decisions force Wilber Edwards into bankruptcy. Wilber Edwards salvages what Wilber Edwards can. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
43 |
Wilber Edwards accepted an offer of inducements to betray Wilber Edwards's faith. Gain 400,000 in cash. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired. |
9 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |