Retired Correspondent Wilbert Shea  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 90 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 1 (-2)111A71
Goal orientated
 
Skills
Admin 2
Advocate 1
Art (Presentation) 0
Carouse 2
Deception 2
Diplomat 1
Drive 0
Electronics (Comms) 1
Engineer (M-drive) 1
Gun Combat 0
Investigate 2
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Language (Oynprith (Droyne)) 1
Leadership 1
Mechanic 0
Medic 2
Persuade 2
Pilot 0
Profession (Colonist/Ranching) 1
Profession (Worker/Religion) 1
Recon 3
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Correspondent56
Navy Flight Crewman01
Drifter Wanderer 13
Agent Intelligence 01
Scout Surveyor 01
Believer Missionary/Humanitarian Team Leader26
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Priscilla Thomas Contact 2 1 4 0 Cassilldan (F/33)
Raphael Winn Contact 1 1 1 1 Tapazmal (M/23)
Myrl Taylor Contact 0 0 0 3 Answerin (F/28)
Belle Scenay Ally 2 0 0 1 Tapazmal (F/18)
Anthony Carlson Enemy 0 1 5 0 Tapazmal (M/88)
Hardy Matthews Rival 2 1 3 1 Suerrat (M/20)
Elton Jones Enemy 0 4 0 5 Suerrat (M/17)
Manuela Brooks Enemy 0 3 2 4 Tapazmal (F/31)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 22 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
1 22 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
2 22 Continued as Entertainer (Journalist).
2 26 Contact with Government.
2 26 Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer.
3 26 Continued as Entertainer (Journalist).
3 29 Gain a patron in the arts. Gain an Ally
3 30 Promoted to Entertainer (Journalist) rank 3.
4 30 Continued as Entertainer (Journalist).
4 32 Gained a contact.
4 34 Promoted to Entertainer (Journalist) rank 4 with the new title Correspondent.
5 34 Continued as Entertainer (Journalist).
5 38 Criticised a questionable political leader on Wilbert Shea's homeworld, causing his downfall. Gain an Enemy
5 38 Public opinion turns on Wilbert Shea.
5 38 Promoted to Entertainer (Journalist) rank 5.
6 38 Continued as Entertainer (Journalist).
6 39 An investigation, tour, project or expedition goes wrong, stranding Wilbert Shea far from home.
7 39 Failed to qualify for Merchant Academy.
7 39 Submitted to the draft.
7 39 Became a Navy (Flight) with the new title Crewman.
7 41 Wilbert Shea is blamed for an accident that causes the death of several crew members. Wilbert Shea's guilt drives Wilbert Shea to excel.
8 41 Became a Drifter (Wanderer).
8 43 Wilbert Shea run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 43 Became a Agent (Intelligence).
9 45 Wilbert Shea's work ends up coming home with Wilbert Shea, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
10 45 Became a Scout (Surveyor).
10 48 Wilbert Shea inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
11 48 Failed to qualify for Journalist (Entertainer).
11 48 Returned to Drifter (Wanderer).
11 50 Attempted a risky adventure and was wildly successful.
11 52 Promoted to Drifter (Wanderer) rank 1.
12 52 Aging Crisis. Owe 60,000 for medical bills.
12 52 Retired at age 52.
12 52 Continued as Drifter (Wanderer).
12 55 Wilbert Shea do not know what happened to Wilbert Shea. There is a gap in Wilbert Shea's memory.
13 55 Aging Crisis. Owe 30,000 for medical bills.
13 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 58 Wilbert Shea retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 59 Aging Crisis. Owe 40,000 for medical bills.
14 59 Continued as Believer (Missionary/Humanitarian).
14 61 A notable academic consults with Wilbert Shea about a publication or documentary he is working on. Gain a Contact in academia.
15 63 Aging Crisis. Owe 50,000 for medical bills.
15 63 Continued as Believer (Missionary/Humanitarian).
15 66 A notable academic consults with Wilbert Shea about a publication or documentary he is working on. Gain a Contact in academia.
16 67 Aging Crisis. Owe 10,000 for medical bills.
16 67 Continued as Believer (Missionary/Humanitarian).
16 68 Wilbert Shea refused an offer of inducements to betray Wilbert Shea's faith. Gain 2 enemies.
16 71 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
17 71 Aging Crisis. Owe 10,000 for medical bills.
17 71 Continued as Believer (Missionary/Humanitarian).
17 73 Moved to a new world.
17 75 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
18 75 Aging Crisis. Owe 50,000 for medical bills.
18 75 Continued as Believer (Missionary/Humanitarian).
18 76 Wilbert Shea have been following false teachings!
18 79 Forced to muster out.
19 79 Aging Crisis. Owe 60,000 for medical bills.
19 79 Retired.
19 80 Moved to a new world.
20 83 Aging Crisis. Owe 60,000 for medical bills.
20 86 Betrayal. Convert an Ally into a Rival or Enemy.
21 87 Aging Crisis. Owe 20,000 for medical bills.
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