Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
On the front lines of a planetary assault and occupation. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
25 |
Wilburn Jones is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Wilburn Jones's Contacts or Allies betrays Wilburn Jones, ending Wilburn Jones's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Agent (Intelligence). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Became a Citizen (Corporate). |
5 |
31 |
Wilburn Jones learn something Wilburn Jones should not have – a corporate secret, a political scandal – which Wilburn Jones can profit from illegally. |
5 |
31 |
Gain a criminal contact. |
5 |
33 |
Promoted to Citizen (Corporate) rank 1. |
6 |
33 |
Continued as Citizen (Corporate). |
6 |
35 |
Gained a contact. |
6 |
37 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
37 |
Continued as Citizen (Corporate). |
7 |
41 |
Scarred. Owe 1,250 for medical bills. |
8 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
41 |
Switched to Drifter (Scavenger). |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
46 |
Drafted into Surveyor |
10 |
49 |
Became a Scout (Surveyor). |
10 |
53 |
Wilburn Jones spend a great deal of time on the fringes of Charted Space. |
10 |
53 |
Gain a contact in an alien race. |
10 |
53 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
11 |
53 |
Attempted to change assignments. |
11 |
53 |
Failed to qualify for Courier (Scout). |
11 |
53 |
Continued as Scout (Surveyor). |
11 |
54 |
Perform an exemplary service for the scouts. |
11 |
57 |
Promoted to Scout (Surveyor) rank 2. |
12 |
57 |
Continued as Scout (Surveyor). |
12 |
60 |
Wilburn Jones's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilburn Jones fail to help. Gain an Enemy. |
12 |
60 |
Psychologically damaged by Wilburn Jones's time in the scouts. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Scout (Surveyor). |
13 |
62 |
Wilburn Jones have no idea what happened to Wilburn Jones – they found Wilburn Jones's ship drifting on the fringes of friendly space. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
66 |
Wilburn Jones retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Continued as Believer (Mainstream Believer). |
15 |
67 |
Wilburn Jones retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Continued as Believer (Mainstream Believer). |
16 |
72 |
Wilburn Jones refused an offer of inducements to betray Wilburn Jones's faith. Gain 4 enemies. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
Continued as Believer (Mainstream Believer). |
17 |
77 |
Wilburn Jones aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
77 |
Retired. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
85 |
Good fortune. |
20 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
88 |
Moved to a new world. |
21 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |