Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
A revolution, attack or other unusual event throws Willie Brooks's life into chaos, forcing Willie Brooks to leave the planet. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Betrayed by a friend. One of Willie Brooks's Contacts or Allies betrays Willie Brooks, ending Willie Brooks's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Rewarded for a successful mission. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Rewarded for a successful mission. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
40 |
Attempted a risky adventure and was injured. |
6 |
40 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
42 |
Willie Brooks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
44 |
Willie Brooks retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
46 |
Continued as Believer (Mainstream Believer). |
9 |
49 |
Willie Brooks accepted an offer of inducements to betray Willie Brooks's faith. Gain 580,000 in cash. |
10 |
50 |
Failed to qualify for Surveyor (Scout). |
10 |
50 |
Switched to Drifter (Scavenger). |
10 |
54 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
54 |
Continued as Drifter (Scavenger). |
11 |
58 |
Encounter a Psionic institute. |
11 |
58 |
Tested for psionic powers |
12 |
58 |
Continued as Drifter (Scavenger). |
12 |
62 |
Attempted a risky adventure and was wildly successful. |
12 |
62 |
Promoted to Drifter (Scavenger) rank 2. |
13 |
62 |
Continued as Drifter (Scavenger). |
13 |
64 |
Willie Brooks do not know what happened to Willie Brooks. There is a gap in Willie Brooks's memory. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Retired at age 64. |
14 |
64 |
Retired. |
14 |
67 |
Birth or Death involving a family member or close friend. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |