Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
21 |
Kicked out of military academy. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
25 |
Embroiled in legal trouble. |
3 |
25 |
Voluntarily left Free Trader |
3 |
25 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
26 |
Inherit a gift from a rich relative. |
3 |
29 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
4 |
29 |
Continued as Noble (Diplomat). |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
33 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
5 |
33 |
Continued as Noble (Diplomat). |
5 |
36 |
Alma Meredeth manipulate and charm Alma Meredeth's way through high society. Gain a Rival and an Ally. |
5 |
37 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
6 |
37 |
Continued as Noble (Diplomat). |
6 |
41 |
Alma Meredeth reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Alma Meredeth sponge off Alma Meredeth's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
6 |
41 |
Promoted to Noble (Diplomat) rank 4 with the new title Counsellor. |
7 |
41 |
Continued as Noble (Diplomat). |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
47 |
Drafted into Law Enforcement |
9 |
47 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
49 |
Befriended by a senior agent. |
9 |
51 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Agent (Law Enforcement). |
10 |
53 |
Given specialist training in vehicles. |
10 |
55 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Continued as Agent (Law Enforcement). |
11 |
56 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Accused of a crime. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |