Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
A good deal ensures Andres Caldwell is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
A good deal ensures Andres Caldwell is living the high life for a few years. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scholar (Scientist). |
4 |
32 |
A disaster leaves several injured, and others blame Andres Caldwell, forcing Andres Caldwell to leave Andres Caldwell's career. Gain a Rival. |
4 |
32 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
32 |
Became a Agent (Corporate Agent). |
5 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
40 |
Attempted a risky adventure and was wildly successful. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
52 |
Betrayed by a friend. One of Andres Caldwell's Contacts or Allies betrays Andres Caldwell, ending Andres Caldwell's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
52 |
Failed to qualify for Free Trader (Merchant). |
10 |
52 |
Switched to Drifter (Scavenger). |
10 |
54 |
Andres Caldwell do not know what happened to Andres Caldwell. There is a gap in Andres Caldwell's memory. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
58 |
Good fortune. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Encounter a Psionic institute. |
12 |
61 |
Tested for psionic powers |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
90 |
Gained a contact. |
20 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |