Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
22 |
Contact with Government. |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
24 |
Attacked by enemies and injured. |
3 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Gain Enemy if Ashley Langhorne don't already have one. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
27 |
Voluntarily left Barbarian |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
Ashley Langhorne have been following false teachings! |
5 |
29 |
Failed to qualify for Merchant Academy. |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
30 |
Find valuable salvage. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
37 |
Find valuable salvage. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
43 |
Attempted a risky adventure and was injured. |
8 |
43 |
Nearly killed. Owe 7,500 for medical bills. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
47 |
Ashley Langhorne do not know what happened to Ashley Langhorne. There is a gap in Ashley Langhorne's memory. |
10 |
47 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Ashley Langhorne retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
51 |
Forced to muster out. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Amnesia. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
Gained a contact. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
90 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
91 |
Aging Crisis. Owe 60,000 for medical bills. |