Retired Project Worker Bertrand Kelly  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 91 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 2 (-2)111952
Decisive, Action Oriented
 
Skills
Admin 1
Advocate 1
Astrogation 0
Athletics 0
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Gun Combat 0
Jack-of-All-Trades 2
Mechanic 0
Medic 0
Persuade 1
Pilot 0
Profession (Spacer) 0
Seafarer (Sails) 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Navy Flight Crewman01
Navy Line/Crew Crewman01
Drifter Barbarian 14
Believer Mainstream Believer Lay Person02
Merchant Free Trader 12
Believer Missionary/Humanitarian Project Worker11
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Mona Wallace Contact 2 1 2 5 Florian (F/23)
Lina Vasquez Contact 2 1 3 1 Dynchia, Imperium (F/41)
Lina Vasquez's influence is diminished.
Tara Johnston Enemy 0 3 4 0 Dynchia, Imperium (F/88)
Lenard Rivera Enemy 0 3 0 1 Dynchia, Imperium (M/35)
Junior Plundell Rival 0 2 0 0 Murrissi (M/60)
Elliot Barbary Rival 2 0 2 1 Florian (M/14)
reconciliation.
Vinnie Vear Rival 2 0 4 1 Dynchia, Imperium (F/14)
Vinnie Vear gained influence with the character’s assistance.
Vinnie Vear is actually an organisation such as a political movement or modest sized business.
Arthur Doyle Rival 0 1 0 0 Trexen (M/22)
Zena Forrest Rival 1 3 1 0 Darrian, Imperium (F/59)
Leonie McDadden Contact 0 0 0 5 Dynchia, Imperium (F/57)
Fate Stanway Ally 5 0 5 0 Dynchia, Imperium (M/25)
Fate Stanway is particularly unusual, such as an artificial intelligence or very alien being.
Reid Daniels Ally 2 0 1 5 Dynchia, Imperium (M/83)
Monroe Nelson Ally 0 0 6 3 Tezcat (M/33)
Monroe Nelson is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 20 Bertrand Kelly's ship is damaged, and Bertrand Kelly have to hitch-hike Bertrand Kelly's way back across the stars to the nearest scout base.
1 20 Gain 2 Contacts. Gain 2 Enemies.
2 20 Became a Navy (Flight) with the new title Crewman.
2 22 Bertrand Kelly is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 22 Failed to qualify for Field Researcher (Scholar).
3 22 Submitted to the draft.
3 22 Switched to Navy (Line/Crew) with previous rank.
3 26 Scarred. Fully recovered.
4 26 Became a Drifter (Barbarian).
4 27 Attacked by enemies and injured.
4 27 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 27 Gain Enemy if Bertrand Kelly don't already have one.
4 30 Promoted to Drifter (Barbarian) rank 1.
5 30 Continued as Drifter (Barbarian).
5 31 Bertrand Kelly run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 31 Failed to qualify for Merchant Academy.
6 31 Continued as Drifter (Barbarian).
6 32 Find an Alien Artifact.
7 35 Continued as Drifter (Barbarian).
7 37 Nearly killed. Owe 5,000 for medical bills.
8 37 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 39 Bertrand Kelly retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 41 Continued as Believer (Mainstream Believer).
9 42 Bertrand Kelly come into conflict with a splinter group Bertrand Kelly's own religion which maintains Bertrand Kelly's version is the wrong one. Gain 2 Rivals.
10 42 Became a Merchant (Free Trader).
10 43 A romantic relationship ends badly. Gain a Rival or Enemy.
10 46 Promoted to Merchant (Free Trader) rank 1.
11 46 Continued as Merchant (Free Trader).
11 49 Imperial trade restrictions force Bertrand Kelly out of business.
12 49 Aging Crisis. Owe 30,000 for medical bills.
12 49 Retired at age 49.
12 49 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 53 Bertrand Kelly accepted an offer of inducements to betray Bertrand Kelly's faith. Gain 380,000 in cash.
12 53 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 53 Aging Crisis. Owe 40,000 for medical bills.
13 53 Retired.
13 55 A romantic relationship ends badly. Gain a Rival or Enemy.
14 57 Aging Crisis. Owe 20,000 for medical bills.
14 59 Gained a contact.
15 61 Aging Crisis. Owe 40,000 for medical bills.
15 65 A new romantic starts. Gain an Ally.
16 65 Aging Crisis. Owe 20,000 for medical bills.
16 69 Severely injured. Fully recovered. Owe 5,000 for medical bills.
17 69 Aging Crisis. Owe 40,000 for medical bills.
17 72 Accused of a crime.
18 73 Aging Crisis. Owe 60,000 for medical bills.
18 76 A new romantic starts. Gain an Ally.
19 77 Aging Crisis. Owe 20,000 for medical bills.
19 81 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 81 Aging Crisis. Owe 40,000 for medical bills.
20 83 Severely injured. Owe 10,000 for medical bills.
21 85 Aging Crisis. Owe 60,000 for medical bills.
21 86 A romantic relationship ends badly. Gain a Rival or Enemy.
22 89 Aging Crisis. Owe 30,000 for medical bills.
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