Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies that Cecil Silva easily defeat. |
1 |
19 |
Gain Enemy if Cecil Silva don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Cecil Silva run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Marine Support (Marine). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
4 |
27 |
Returned to Drifter (Scavenger). |
4 |
31 |
Cecil Silva do not know what happened to Cecil Silva. There is a gap in Cecil Silva's memory. |
5 |
31 |
Failed to qualify for Corporate (Citizen). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
33 |
Drafted into Law Enforcement |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Uncover a major conspiracy against Cecil Silva's employers. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Established a network of contacts. Gain 3 contacts. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
44 |
Nearly killed. Owe 12,500 for medical bills. |
9 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
44 |
Returned to Drifter (Scavenger). |
9 |
47 |
Attacked by enemies that Cecil Silva easily defeat. |
9 |
47 |
Gain Enemy if Cecil Silva don't already have one. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
50 |
Drafted into Merchant Marine |
11 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
55 |
Make an unexpected connection outside Cecil Silva's normal circles. Gain a Contact. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
Cecil Silva's business or ship thrives. |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
63 |
Imperial trade restrictions force Cecil Silva out of business. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
65 |
Good fortune |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Continued as Believer (Mainstream Believer). |
15 |
69 |
Cecil Silva is chosen to represent Cecil Silva's faith in a vid show or other highly public forum. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Continued as Believer (Mainstream Believer). |
16 |
75 |
Opponents of Cecil Silva's belief system ambush Cecil Silva. |
16 |
75 |
Nearly killed. Owe 40,000 for medical bills. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Retired. |
17 |
78 |
Good fortune. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
Accused of a crime. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
84 |
A new romantic starts. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
90 |
Moved to a new world. |
21 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |