Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Clinton Reid's work ends up coming home with Clinton Reid, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Given a special assignment or duty in Clinton Reid's unit. |
2 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Voluntarily left Infantry |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Gain Enemy if Clinton Reid don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Drafted into Flight |
5 |
34 |
Became a Navy (Flight) with the new title Crewman. |
5 |
36 |
Vessel participates in a notable military engagement. |
5 |
38 |
Attempt at commissioned failed. |
5 |
38 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Line/Crew (Navy). |
6 |
38 |
Continued as Navy (Flight). |
6 |
42 |
Display heroism in battle, saving the whole ship. |
6 |
42 |
Commissioned in Navy (Flight) with the new title Ensign. |
6 |
42 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Line/Crew (Navy). |
7 |
42 |
Continued as Navy (Flight). |
7 |
45 |
Clinton Reid is blamed for an accident that causes the death of several crew members. Clinton Reid's guilt drives Clinton Reid to excel. |
8 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Clinton Reid retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
49 |
Continued as Believer (Missionary/Humanitarian). |
9 |
52 |
Clinton Reid is chosen to represent Clinton Reid's faith in a vid show or other highly public forum. |
9 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
53 |
Voluntarily left Missionary/Humanitarian |
10 |
53 |
Returned to Drifter (Wanderer). |
10 |
55 |
Find an Alien Artifact. |
11 |
57 |
Continued as Drifter (Wanderer). |
11 |
61 |
Nearly killed. Owe 25,000 for medical bills. |
12 |
61 |
Failed to qualify for Merchant Academy. |
12 |
61 |
Switched to Drifter (Scavenger). |
12 |
65 |
Betrayed by a friend. One of Clinton Reid's Contacts or Allies betrays Clinton Reid, ending Clinton Reid's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Returned to Believer (Missionary/Humanitarian). |
13 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
Clinton Reid retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Voluntarily left Missionary/Humanitarian |
15 |
73 |
Retired. |
15 |
76 |
Accused of a crime. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
82 |
Victim of a crime. |
18 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
89 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |