Retired Project Worker Connie Steen  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 91 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 7 (0)111717
Aggressive, Passive-Aggressive, Purposeful
 
Skills
Athletics (Strength) 1
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Persuade 0
Pilot (Small Craft) 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Citizen Worker 02
Drifter Scavenger 04
Believer Missionary/Humanitarian Project Worker11
Retired 011
 
Name Type Affinity Enmity Power Influence Species
Fredrick Kerran Enemy 0 4 3 0 Tezcat (M/24)
Salvador Steeves Enemy 0 1 1 0 Traltar (M/30)
Felipe Powall Ally 2 0 2 3 Yilean (M/27)
Hobart Enright Contact 0 0 1 3 Yilean (M/22)
Ezra Philpot Contact 3 2 0 3 Ne Kraeda ren Kelva (M/46)
Dalton Banks Contact 2 1 0 1 Pirian (M/30)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Advanced training in a specialist field.
1 22 Forced to continue current assignment.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 23 Life ruined by a criminal gang. Gain the gang as an Enemy
3 23 Became a Citizen (Worker).
3 25 Connie Steen is rewarded for Connie Steen's diligence or cunning.
4 27 Continued as Citizen (Worker).
4 28 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
5 28 Became a Drifter (Scavenger).
5 30 Connie Steen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 30 Failed to qualify for Line/Crew (Navy).
6 30 Continued as Drifter (Scavenger).
6 34 Lightly injured, no permanent damage. Fully recovered.
7 34 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 38 Connie Steen aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
7 38 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 38 Voluntarily left Missionary/Humanitarian
8 38 Returned to Drifter (Scavenger).
8 40 Attacked by enemies that Connie Steen easily defeat.
8 40 Gain Enemy if Connie Steen don't already have one.
9 42 Aging Crisis. Owe 10,000 for medical bills.
9 42 Retired at age 42.
9 42 Continued as Drifter (Scavenger).
9 44 Betrayed by a friend. One of Connie Steen's Contacts or Allies betrays Connie Steen, ending Connie Steen's career. That Contact or Ally becomes a Rival or Enemy.
10 44 Aging Crisis. Owe 10,000 for medical bills.
10 44 Retired.
10 47 Moved to a new world.
11 48 Aging Crisis. Owe 30,000 for medical bills.
11 50 Accused of a crime.
12 52 Aging Crisis. Owe 30,000 for medical bills.
12 54 Betrayal. Convert an Ally into a Rival or Enemy.
13 56 Aging Crisis. Owe 20,000 for medical bills.
13 60 A new romantic starts. Gain an Ally.
14 60 Aging Crisis. Owe 50,000 for medical bills.
14 63 Gained a contact.
15 64 Aging Crisis. Owe 40,000 for medical bills.
15 68 Gained a contact.
16 68 Aging Crisis. Owe 60,000 for medical bills.
16 72 Betrayal. Convert an Ally into a Rival or Enemy.
17 72 Aging Crisis. Owe 60,000 for medical bills.
17 75 Gained a contact.
18 76 Aging Crisis. Owe 50,000 for medical bills.
18 78 A romantic relationship ends badly. Gain a Rival or Enemy.
19 80 Aging Crisis. Owe 30,000 for medical bills.
19 81 Betrayal. Convert an Ally into a Rival or Enemy.
20 84 Aging Crisis. Owe 20,000 for medical bills.
20 85 Scarred. Fully recovered. Owe 10,000 for medical bills.
21 88 Aging Crisis. Owe 50,000 for medical bills.
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