Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Became a Scholar (Physician). |
4 |
27 |
Assigned to work on a secret project for a patron or organisation. |
5 |
28 |
Continued as Scholar (Physician). |
5 |
32 |
A disaster leaves several injured, and others blame Coy Staff, forcing Coy Staff to leave Coy Staff's career. Gain a Rival. |
5 |
32 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
32 |
Failed to qualify for Thief (Rogue). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Scout (Explorer). |
6 |
35 |
Serve as the courier for an important message from the Imperium. |
6 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
36 |
Continued as Scout (Explorer). |
7 |
40 |
Accused of a crime |
7 |
40 |
Promoted to Scout (Explorer) rank 2. |
8 |
40 |
Became a Prisoner (Inmate). |
8 |
41 |
Nearly killed. Owe 25,000 for medical bills. |
9 |
44 |
Continued as Prisoner (Inmate). |
9 |
45 |
Accused of assaulting a prison guard. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Prisoner (Inmate). |
10 |
52 |
Disgraced. Word of Coy Staff's criminal past reaches Coy Staff's homeworld. |
11 |
52 |
Continued as Prisoner (Inmate). |
11 |
56 |
Disgraced. Word of Coy Staff's criminal past reaches Coy Staff's homeworld. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Switched to Prisoner (Thug) with previous rank. |
12 |
57 |
Failed to escaped from prison. |
12 |
60 |
Promoted to Prisoner (Thug) rank 1. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Returned to Prisoner (Inmate). |
13 |
61 |
Special Duty. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Prisoner (Inmate). |
14 |
66 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Switched to Prisoner (Fixer) with previous rank. |
15 |
72 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Continued as Prisoner (Fixer). |
16 |
75 |
Disgraced. Word of Coy Staff's criminal past reaches Coy Staff's homeworld. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Returned to Prisoner (Inmate). |
17 |
77 |
Coy Staff is moved to a lower security prison. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
80 |
Returned to Prisoner (Fixer). |
18 |
83 |
Defeated a prison gang. Gain an Enemy. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
84 |
Returned to Prisoner (Inmate). |
19 |
88 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
20 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |