Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Moved to a new world. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
36 |
Duke Oliver's work ends up coming home with Duke Oliver, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Duke Oliver's work ends up coming home with Duke Oliver, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
42 |
Switched to Merchant (Broker). |
8 |
44 |
A good deal ensures Duke Oliver is living the high life for a few years. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
47 |
A good deal ensures Duke Oliver is living the high life for a few years. |
9 |
50 |
Promoted to Merchant (Broker) rank 1. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
54 |
Birth or Death involving a family member or close friend. |
10 |
54 |
Promoted to Merchant (Broker) rank 2. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
58 |
Embroiled in legal trouble. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Continued as Merchant (Broker). |
12 |
60 |
A good deal ensures Duke Oliver is living the high life for a few years. |
12 |
62 |
Forced to muster out. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
66 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Voluntarily left Missionary/Humanitarian |
14 |
66 |
Retired. |
14 |
68 |
Victim of a crime. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
86 |
A new romantic starts. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |