Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Edward Gregory's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Edward Gregory accepted an offer of inducements to betray Edward Gregory's faith. Gain 100,000 in cash. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Returned to Scout (Courier). |
3 |
30 |
Edward Gregory's ship is ambushed by enemy vessels. Edward Gregory successfully ran to the jump point. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Edward Gregory spend a great deal of time on the fringes of Charted Space. |
4 |
34 |
Gain a contact in an alien race. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Someone more charismatic but less devout than Edward Gregory has become Edward Gregory's superior. |
7 |
40 |
Voluntarily left Mainstream Believer |
7 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
41 |
Edward Gregory do not know what happened to Edward Gregory. There is a gap in Edward Gregory's memory. |
8 |
41 |
Returned to Believer (Mainstream Believer). |
8 |
44 |
Opponents of Edward Gregory's belief system ambush Edward Gregory. |
8 |
44 |
Scarred. Owe 5,000 for medical bills. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
45 |
Victim of a crime. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |