Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
20 |
Elige Crowle come into conflict with a splinter group Elige Crowle's own religion which maintains Elige Crowle's version is the wrong one. Gain 2 Rivals. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
24 |
Elige Crowle secretly provide religious rites for a dying leader or noble, although they do not share Elige Crowle's faith. Gain an Ally in the family and a Rival who disagrees with Elige Crowle's choice. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Gain Enemy if Elige Crowle don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Elige Crowle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Became a Army (Infantry) with the new title Private. |
5 |
38 |
Surrounded and outnumbered by the enemy, Elige Crowle hold out until relief arrives. |
5 |
38 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
6 |
38 |
Continued as Army (Infantry). |
6 |
40 |
Scarred. |
7 |
40 |
Returned to Drifter (Scavenger). |
7 |
44 |
Attempted a risky adventure and was wildly successful. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Merchant (Free Trader). |
8 |
48 |
A good deal ensures Elige Crowle is living the high life for a few years. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
51 |
Make an unexpected connection outside Elige Crowle's normal circles. Gain a Contact. |
9 |
52 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
52 |
Continued as Merchant (Free Trader). |
10 |
53 |
Good fortune |
10 |
56 |
Promoted to Merchant (Free Trader) rank 2. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Continued as Merchant (Free Trader). |
11 |
60 |
A good deal ensures Elige Crowle is living the high life for a few years. |
11 |
60 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Continued as Merchant (Free Trader). |
12 |
63 |
Smuggle illegal items onto a planet. |
12 |
64 |
Promoted to Merchant (Free Trader) rank 4. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Voluntarily left Free Trader |
13 |
64 |
Returned to Believer (Mainstream Believer). |
13 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Voluntarily left Mainstream Believer |
14 |
68 |
Retired. |
14 |
69 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Gained a contact. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
86 |
A new romantic starts. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |