Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Refused to criticise a questionable political leader on Elwood Bates's homeworld. |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
30 |
Moved to a new world. |
3 |
30 |
Promoted to Entertainer (Artist) rank 3. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
34 |
An investigation, tour, project or expedition goes wrong, stranding Elwood Bates far from home. |
5 |
34 |
Became a Agent (Corporate Agent). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
38 |
Involved in a gambling ring. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Gained a contact. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Befriended by a senior agent. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
47 |
Failed to qualify for Thief (Rogue). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Scout (Courier). |
9 |
51 |
Good fortune |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Switched to Scout (Explorer) with previous rank. |
10 |
55 |
Psychologically damaged by Elwood Bates's time in the scouts. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
59 |
Elwood Bates is sent to a new community or parish to preach The Word among the poor. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Continued as Believer (Holy Warrior). |
12 |
60 |
Elwood Bates come into conflict with a splinter group Elwood Bates's own religion which maintains Elwood Bates's version is the wrong one. Gain 1 Rivals. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Retired. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Nearly killed. Owe 45,000 for medical bills. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |